Wild Mode: Silly Sales

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Wild Mode: Silly Sales is a Global Effect.

Tooltip
All shop prices are randomized between 1 Rupee and 150% of their cost.


All players are Merchants and receive a Rare Wildcard: Traveling Salesmen every 10 turns.

Triggers in X turn(s).

Global Effect

Effect[edit | edit source]

  • Every player starts the game with the Merchant class.
  • During the Round Effects of Rounds which are a multiple of 10, each player gains a Wildcard: Traveling Salesman.
  • During each Round Effects, all items sold in shops have their prices set to random values from 1 Rupee to 150% of their original prices. (An odd price can go up to 150% rounded up.)
  • This also applies to courses at The Academy Of Adventure.
  • This also applies to spells in The Magic Shop. Note that in order to get a Staff spell price, a non-Staff spell price is multiplied by 3 AFTER being affected by Wild Mode: Silly Sales.
  • This also applies to non-item purchases at the Church.
  • This also applies to egg prices in the Easter Shoppe.
  • This also applies to bleeding amounts at Guns N' Roses in The Jungle.

Notes[edit | edit source]

  • Unlike normal, Haggle Expert can reduce a 1 Rupee price down to 0 Rupees if it was set by this effect.

How To Start[edit | edit source]

  • This effect starts when the game begins if Wild Mode: Silly Sales is selected under Wild Mode during Game Creation. It lasts the entire game.

Gallery[edit | edit source]

Silly Sales Artwork[edit | edit source]