The Dragon

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If you're looking for this event's flavor text, see The Dragon (flavor text).


The Dragon is a subevent that can be reached with the [A card picturing a fire-breathing lizard.] option in Cards Of Fate, from The Cave in the City Over The Narrow Sea, or from the Light Passage Inside The Cave.

Upon reaching this event, The Dragon will normally be in 1 of 3 primary states: Standard, Angry, or Sleeping. (Note that the state among these 3 can be affected by a previous visit to The Dragon "sometimes" according to the admin, Dysprosium. He "cannot specify" if this is situational or RNG related in order to keep the "internal magic" of the event.)

If The Dragon has been killed and has not been revived or replaced during Round Effects, it will instead be in the Dead state upon encounter.

If The Dragon has been captured in a Filled Pocket Ball and hasn't been used standardly (including being released), there will be No Dragon upon encounter. (If the Filled Pocket Ball with the Dragon is used against the Libido Demon, sold to Ace Ventura, or has been eaten after the Filled Pocket Ball gains the Food enchantment, No Dragon will be the permanent state for this event. If it is used standardly, The Dragon returns to 1 of its 3 primary states. (It's not been tested if it will always be in a specific state at this point.))

In each below scenario where The Dragon's state changes to Standard, Angry, or Sleeping, you have a chance to act again.

The Standard Dragon[edit | edit source]

TheDragon.png

You have the following options and corresponding results:

  • ACME Piano: The Dragon starts Sleeping.
  • Chicken/Cow: Randomly either you gain 9-16 Rupees and a random Magic Crystal or The Dragon starts Sleeping.
  • Demon Sword: Randomly either you die or The Dragon dies. Either way you keep the Demon Sword.
  • Explosive Sheep: Randomly either The Dragon becomes Angry or dies.
  • Hypno Glasses: Randomly either The Dragon becomes Angry or starts Sleeping.
  • Liquid Luck: You drink, then randomly either you move 16-23(?) spaces forwards, or you gain 13-20(?) Rupees, or The Dragon starts Sleeping.
  • Pocket Ball: You die.
  • Sword: Randomly either you die or The Dragon dies.
  • [Flee]: You simply leave.
  • [Tell a story]:
  • If you're not a Targaryen: Randomly either you gain 6-9 Rupees and a random Magic Crystal, or The Dragon starts Sleeping, or The Dragon becomes Angry, or the event simply ends.
  • If you're a Targaryen: Randomly either you gain 6-9 Rupees and a random Magic Crystal, or The Dragon starts Sleeping, or the event simply ends.
  • The Hoard: Randomly either you die, or you gain 1 turn of Fire, or you steal the Hoard.
  • The Nest: Randomly either you die, or you gain 1 turn of Fire, or you steal a random Dragon Egg.

The Angry Dragon[edit | edit source]

TheAngryDragon.png

You have the following options and corresponding results:

  • ACME Piano: The Dragon calms down to be Standard.
  • Chicken/Cow: The Dragon calms down to be Standard.
  • Demon Sword: Randomly either you die or The Dragon dies. Either way you keep the Demon Sword.
  • Explosive Sheep: Randomly either you die or The Dragon dies.
  • Hypno Glasses: The Dragon calms down to be Standard.
  • Liquid Luck: You drink, then you move 16-23(?) spaces forwards.
  • Pocket Ball: You die.
  • Sword: Randomly either you die or The Dragon dies.
  • [Flee]: Randomly either you die, or you gain 1 turn of Fire, or you simply leave.
  • [Tell a story]:
  • If you're not a Targaryen: You die.
  • If you're a Targaryen: The Dragon calms down to be Standard.
  • The Hoard: Randomly either you die, or you gain 1 turn of Fire, or you steal the Hoard.
  • The Nest: Randomly either you die, or you gain 1 turn of Fire, or you steal a random Dragon Egg.

The Sleeping Dragon[edit | edit source]

TheSleepingDragon.png

You have the following options and corresponding results:

  • ACME Piano: Randomly either the Dragon wakes up to be Standard or the event simply ends.
  • Demon Sword: Randomly either you die or The Dragon dies. Either way you keep the Demon Sword.
  • Liquid Luck: You drink, then you move 16-23(?) spaces forwards.
  • Pocket Ball: You die.
  • Sword: Randomly either you die or The Dragon dies.
  • [Flee]: You simply leave.
  • [Tell a story]:
  • If you're not a Targaryen: Randomly either The Dragon wakes up to be Standard, or The Dragon becomes Angry, or the event simply ends.
  • If you're a Targaryen: Randomly either The Dragon wakes up to be Standard or the event simply ends.
  • The Hoard: Randomly either you die, or you gain 1 turn of Fire, or you steal the Hoard.
  • The Nest: Randomly either you die, or you gain 1 turn of Fire, or you steal a random Dragon Egg.

The Dead Dragon[edit | edit source]

DeadDragon.png
  • You can either leave or attempt to revive The Dragon. You can use the Resurrect skill or any Spell item/skill charged with Revive or Life Ward to revive The Dragon. (The Divine Prayer Spell and items like Hellpriest and Defibrillator can't be used to revive it.) Upon its revival, The Dragon will be vulnerable to being captured with a Pocket Ball for 1 screen only, on the Draconic Revival/Draconic Resurrection page. Upon continuing, it will be in the Standard state with the same options available as normal. (There is currently a glitch where the artwork may depict it as Sleeping, though it isn't.) Interestingly, reviving The Dragon somehow also restores the Hoard and Nest (unless it is captured with a Pocket Ball, in which case they're not restored.)
  • While The Dragon is in the Dead state, a new, living Dragon can replace the old one during Round Effects. Note that this doesn't apply to if this event is in the No Dragon state.






No Dragon[edit | edit source]

NoDragon.jpg
  • Your only option is to leave.













Notes[edit | edit source]

  • The Dragon's Hoard contains 20-30 Rupees, a random Magic Crystal, an Eye Of The Dragon, and either an Ancient Dragon Claw or Dragon Wings. It can also contain a basic Shield and/or a Sword with 1 charge.
  • The Hoard and Nest are always present as options in the 3 primary states of this event unless they've been stolen from in a previous trip (by any player.) (If one has been stolen from, it's replenished during a future Round Effects if The Dragon is present and alive in her cave.)
  • If you kill The Dragon, you gain her Hoard if it is present and also gain the Dragon Egg in her Nest if it is present. You then have an opportunity to use your Skinning Knife to gain a Dragonskin.
  • Your chance of successfully stealing the Hoard or stealing from the Nest increases for the 3 primary forms when you have the Sneaky Buff. Also, the Angry state appears to have a lower chance of success than the Standard state, and the Standard state has a lower chance of success than the Sleeping state.
  • Your chance to simply leave from The Angry Dragon without dying is increased if you have Shield's passive active.
  • Your chance to successfully kill The Dragon with a Sword or Demon Sword is increased if you have Shield's passive active and is also increased if she's Sleeping.