The basic, Dark, and Light Staff are items. They share an item slot.

Usage Edit

Any Staff Edit

Event Use Edit

Item Recipes Edit

  • Dark Crystal+Staff or Dark Staff or Light Staff= Dark Staff with Death, Living Bomb, or Dark Sacrifice OR Light Staff with Revive or Blessing Of Vengeance. The player normally loses 25 Rupees; if the player doesn't have 25 Rupees, they lose the Crystal and the Staff is left unchanged.
  • Lovely Crystal+Staff or Dark Staff or Light Staff= Dark Staff with Curse Of Riches, Curse Of Resurrection, or Life Link OR Light Staff with On Love's Wings, Life Shield, Life Ward, or Guardian. The player normally loses 25 Rupees; if the player doesn't have 25 Rupees, they lose the Crystal and the Staff is left unchanged.
  • Night Crystal+Staff or Dark Staff or Light Staff= Dark Staff with Blind, Disarm, Deny, or Cursed Wounds OR Light Staff with Focus, Save Point, or Spell Shield. The player normally loses 25 Rupees; if the player doesn't have 25 Rupees, they lose the Crystal and the Staff is left unchanged.
  • Happy Crystal+Staff or Dark Staff or Light Staff= Dark Staff with Weaponize, Curse Of Relativity, or Detonation OR Light Staff with Acceleration, Scales Of Justice, Cards Of Fate, or Wealth. The player normally loses 25 Rupees; if the player doesn't have 25 Rupees, they lose the Crystal and the Staff is left unchanged.
  • Fairy Crystal+Staff or Dark Staff or Light Staff= Dark Staff with Burden, Spellsteal, Liquidize, or Laser OR Light Staff with Energize, Mass Energize, Wormhole, or Momentum. The player normally loses 25 Rupees; if the player doesn't have 25 Rupees, they lose the Crystal and the Staff is left unchanged.
  • Staff+Coconut=Tropic Palm Staff

Dark or Light Staff Edit

Standard Use Edit

  • Use the charged spell.

Staff Edit

Staff
 
In-Game Description
Tooltip This Staff is currently uncharged. You can charge it at the Magic Shop or by combining it with a Magic Crystal. This item combination also costs 25 Rupees and fails if you do not have enough Rupees. When charged with a spell, the Staff can be used every 9 turns to cast that spell.
Categories
Object, Passive
Characteristics
Uses N/A


Dark Staff Edit

Dark Staff
 
In-Game Description
Tooltip This Staff has been charged with powerful dark magic. It can permanently be used to cast a spell every 9 turns.
Categories
Object, Spell
Characteristics
Uses Unlimited
Cooldown 9


Item Recipes Edit

Light Staff Edit

Light Staff
 
In-Game Description
Tooltip This Staff has been charged with powerful light magic. It can permanently be used to cast a spell every 9 turns.
Categories
Object, Spell
Characteristics
Uses Unlimited
Cooldown 9


How To Obtain Edit

Staff Edit

Events Edit

Items Edit

Dark or Light Staff Edit

Events Edit

Item Recipes Edit

  • See above under Item Recipes under Any Staff under Usage

Strategy Edit

TBD

Trivia Edit

TBD