Spell Shield (effect)
Spell Shield is a Buff.
Tooltip The first harmful Spell that is targeted at you will be absorbed by this magical shield. When the shield absorbs a Spell, you receive a Magic Crystal.
Duration: X turn(s)
Effect[edit | edit source]
- This effect completely blocks a targeting Dark Spell cast on you by any player or in a standard non-player spellcasting event. You gain a random Magic Crystal when you block a Spell in this way. This effect wears off at this time.
- This effect protects you when you pass through the Cursed Gate in the Archaeology Dig. You gain a random Magic Crystal when you are protected in this way. This effect wears off at this time.
- This effect can be extended.
Notes[edit | edit source]
- See Spell-Triggered Effects for more information on effects like this.
Related Effects[edit | edit source]
Related Items[edit | edit source]
How To Obtain[edit | edit source]
- A Boss automatically gains this effect for an indefinite duration every 1-10 Effects Phases (depending on the chosen amount) if Spell Shield is selected in Passives & Effects before Round 1. (The Boss won't gain it or have their current Buff extended if they already have it.)
- Generic positive effect-givers (8 turns)
Skills[edit | edit source]
- Dispel Magic (Class Talent) (8 turns)
- Words Of Power Spelling "Counterspell" (8 turns)
Items[edit | edit source]
- Friendtasm (8 turns)
- Sir Lancelot's Ring Of Dispel (6 turns)
- Amethyst Necklace (6 turns)
- The Dragon Spirit Of Han (3 turns)
- The Elder Wand (2 turns)
Effects[edit | edit source]
- Wild Mode: The Battle For The Elder Wand (2 turns)
Spells[edit | edit source]
- Spell Shield (6 turns)