Radio

From Board Game Online Wiki

Radio is an item.

Radio
In-Game Description
Tooltip Call down an airstrike at a specified space, which arrives after 15 seconds. You can choose from the following strikes, each with a 5 space effect radius:

- Concussive Shells (Incapacitation) - Napalm (Fire)
- Gas Bombs (Nauseating Poison)


Alternatively call for Reinforcements for all players!


Charges: 3

Flavor Text Designed by UtopiaGuy, one of our most generous supporters!
Categories
Object, Mechanical
Characteristics
Uses 3
Cooldown 4
Other appearances
2 Charges left
1 Charge left


Usage[edit | edit source]

Standard Use[edit | edit source]

  • Choose an option from the following:
  • Concussive Shells: Enter a space into a typing field. Then, you choose to deploy the shells. Also, an Airstrike: Concussive Shells Global Effect is started.
  • 15 seconds after deployment: All players within a 5-space radius of the chosen space are Incapacitated.
  • Napalm: Enter a space into a typing field. Then, you choose to deploy the napalm. Also, an Airstrike: Napalm Global Effect is started.
  • 15 seconds after deployment: All players within a 5-space radius of the chosen space gain 1 turn of Fire.
  • Gas Bombs: Enter a space into the typing field. Then, you choose to deploy the bombs. Also, an Airstrike: Gas Bombs Global Effect is started.
  • 15 seconds after deployment: All players within a 5-space radius of the chosen space gain Nauseating Poison for 2 turns.
  • Reinforcements: Either the Reinforcements! or the Loot Crates! Fixed Chance Phase event is added to a global queue; afterward, the 1st player who is eligible to have a Fixed Chance event (at the time the Fixed Chance event queue would be checked) will go to the event.

Notes[edit | edit source]

  • Choosing Concussive Shells, Napalm, or Gas Bombs and entering a space in the typing field are both considered to be "uses" for something like Ethereal Gloves, though they don't put the Radio on cooldown or make the Radio lose a charge.
  • Only 1 event can be queued by Radio's [Reinforcements] at once; using the option while such an event is already queued (by any player) does nothing besides consuming a charge and putting the Radio on cooldown.

Inherent Effect Tooltips[edit | edit source]

Airstrike: Concussive Shells (Global Effect) Tooltip
[PlayerName] has called down an airstrike on space X. In a few seconds, everyone within a 5 space radius will be incapacitated!


Global Effect

Airstrike: Napalm (Global Effect) Tooltip
[PlayerName] has called down an airstrike on space X. In a few seconds, everyone within a 5 space radius will be set on Fire!


Global Effect

Airstrike: Gas Bombs (Global Effect) Tooltip
[PlayerName] has called down an airstrike on space X. In a few seconds, everyone within a 5 space radius will be afflicted with Nauseating Poison!


Global Effect

Related Effects[edit | edit source]

  • Signal Jam: Can block the 2nd use for each charge if Concussive Shells, Napalm, or Gas Bombs are chosen or block the only use for each charge when Reinforcements is chosen; the charge is lost and the Radio is put on cooldown.

Event Use[edit | edit source]

Related Items[edit | edit source]

How To Obtain[edit | edit source]

Events[edit | edit source]

Strategy[edit | edit source]

TBD

Trivia[edit | edit source]

TBD