Lure Module

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Lure Module is an item.

Lure Module
In-Game Description
Tooltip Set up a Lure Module on a space within 10 spaces of you. Whenever a player is within 15 spaces of your Lure Module during their turn, they will have an increased chance to encounter a creature that can be caught with your Pocket Ball! The Lure Module lasts 7 turns.

Be careful though… some of these creatures might be dangerous!

Object, Mechanical
Uses 1

Usage[edit | edit source]

Standard Use[edit | edit source]

  • Choose a space 0 to 10 spaces away from you, setting the Module there and beginning a Lure Module Global Effect for a duration of 7 Rounds. (Note that there can be multiple Lure Module effects active at once.)
  • Lure Module: If a player is within a 15 space radius of a set Module at the moment the event queue would be checked, there's a chance for them to have the Creature Encounter! event queued.

Inherent Effect Tooltip[edit | edit source]

Lure Module (Global Effect) Tooltip
There is a Lure Module active on space X! If you are near it during your turn, you'll have an increased chance to encounter a creature you can catch with your Pocket Ball!

Duration: Y turn(s)

GlobalEffect.png Global Effect

Event Use[edit | edit source]

How To Obtain[edit | edit source]

Events[edit | edit source]

Effects[edit | edit source]

Strategy[edit | edit source]


Trivia[edit | edit source]