Learnable Feats

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Learnable Feats is a collective name for the group of the 15 following Buffs: Bear Behavior, Bounty Hunting, Druggy, Firearms Specialist, Fisherman, Grenadier, Haggle Expert, Human Aerodynamics, Pathfinding, Shield Mastery, Spare Time Efficiency, Spell Deflecting, Spelunking, Tinkering Quietly, and Trivia Expertise.

Bear Behavior

Tooltip
You know a lot about bears. They do not scare you... you scare them! This feat also improves your skills with a Pet Bear.


Category: Buff

Effect

  • You run 75% less spaces when you would flee "the standard amount of spaces" back from The Bear!
  • After using a Whip vs. The Bear!, you choose a direction to send the Bear in.
  • After riding forward on a Pet Bear, you kill all other players on your space.
  • When you roar with a Pet Bear, you have a chance to Incapacitate all other players within a 5-space radius of you.
  • Guarantees you gain Banana Fish when fishing with Pet Bear at The Jungle's Waterfall.

Bounty Hunting

Tooltip
You are a Bounty Hunter. You make an extra 3 Rupees whenever you kill someone.


Category: Buff

Effect

  • You gain 3 Rupees whenever you kill another player.

Notes

  • See Death Tiers for more information on effects like this.

Druggy

Tooltip
You're a professional drug user. You don't receive negative effects from drugs and will receive the Blaze It buff from smoking Weed, causing your next roll to be high.


Category: Buff

Effect

  • You are unaffected by "negative" effects of drugs.
  • You are not Incapacitated by GHB's Standard Use.
  • You do not gain a Disease from Syringe's Standard Use.
  • You are unaffected by another player's Free Drink with the exception of being considered as drinking.
  • You are unaffected by another player's Chloroform.
  • You are unaffected by another player's Tranq Gun or Tranquilizer.
  • Your Crystal Meth's Standard Use is altered to be the following (including if you have Dehydration): You gain 6 turns of Crystal Meth Focus.
  • This effect passively removes and prevents getting Cocaine Addiction and Cocaine Burnout, also you don't die or lose Hyper Hyper (but don't gain another turn of duration of Hyper Hyper) if you use Cocaine standardly while already having Hyper Hyper.
  • You do not automatically eat a Food item you have when Stoned wears off.

Notes

  • An already existing Dehydration from Crystal Meth is not removed if you gain Druggy.

Firearms Specialist

Tooltip
You're a Firearms Specialist. Your kill chance when you shoot someone with the Gun is increased by a fair bit.


Category: Buff

Effect

  • You have a higher chance to successfully shoot a player in Run, PlayerName! Run! after targeting another player in Pew Pew! or the Gun event.
  • You have a higher chance to kill a bad guy in The Wild West when you use your Gun.
  • You can successfully fire a Sniper Rifle 8-45 seconds after aiming instead of 15-45 seconds after.

Fisherman

Tooltip
You are an expert at catching rare fish!


Category: Buff

Effect

  • When you fish with your Fishing Pole at one of the following locations, your chance to catch one of the corresponding items instead of another item is increased by 20%:

Grenadier

Tooltip
You are a Grenadier. You can throw various types of Grenades 30 spaces further than usual.


Category: Buff

Effect

Haggle Expert

Tooltip
You know how to haggle properly! You pay 1 Rupee less for most items and spells in most shops.


Category: Buff

Effect

  • You have a 1 Rupee discount for items in shops.
  • You have a 1 Rupee discount for spells at The Magic Shop bought for your Wand or Orb, and a 3 Rupee discount for spells bought for your Staff.
  • You have a 1 Rupee discount for non-item purchases at the Church.
  • You pay 4 less Rupees as an item substitute to the Greedy Goblin of the Archaeology Dig.
  • You will always have a chosen item accepted when trading with the Indian chief in The Wild West.

Notes

Human Aerodynamics

Tooltip
You have studied Human Aerodynamics and can utilize this knowledge to gain an additional 70% survival rate when you launch yourself with the Catapult.


Category: Buff

Effect

  • When you standardly launch yourself with the Catapult, if you don't land on another player, and you don't have Ball & Chain, Floating or Emergency Floating, and Lucky doesn't activate, you have a 75% chance to survive without Incapacitation upon landing instead of a 5% chance.

Pathfinding

Tooltip
You are a real pathfinder. Whenever you encounter the Crossroads event, you see an extra destination.


Category: Buff

Effect

  • Whenever you encounter Crossroads, there are 5 available event options instead of 4.

Shield Mastery

Tooltip
You're a Shield Master! Your Shield blocks now incapacitate the attacker and you no longer suffer the Speed penalty from raising an upgraded Shield!


Category: Buff

Effect

  • A raised Shield no longer grants you -2 temporary Speed.
  • When your Shield (including upgraded Shield) passive effect activates to block a melee attack, the attacker is Incapacitated.
  • If you are alive and have Shield, if another player performs a melee attack on you with Holy Hammer, the knockback from the attack is reduced by 1/3.

Notes

  • See Melee-Triggered Effects for more information on effects like the Holy Hammer knockback reduction portion of Shield Mastery.
  • If this effect activates to reduce Holy Hammer knockback, it does not activate the above Incapaciation effect or Shield's cooldown addition effect.
  • Shield Mastery won't trigger vs. Tetsubo.

Spare Time Efficiency

Tooltip
You use your time well. Whenever you skip a turn, you make an extra 3 Rupees.


Category: Buff

Effect

  • You gain 3 Rupees whenever you skip a turn.

Spell Deflecting

Tooltip
You are trained to deflect incoming Dark Spells. Whenever a player casts a Dark Spell at you, you have a 25% chance to deflect it.


Category: Buff

Effect

Spelunking

Tooltip
You're an experienced explorer. You always find 5 option when you enter the Cave! In addition, you have permanent Night Vision inside the Cave, the Dungeon Crawl and the Archaeology Dig.


Category: Buff

Effect

Tinkering Quietly

Tooltip
You are very quiet when you're tinkering. Placing a Glue Mine, Teleporter or TNT or releasing an Explosive Sheep will no longer cause a log in the chat.


Category: Buff

Effect

  • When you standardly use Glue Mine, Frost Mine, Teleporter, ACME TNT, Explosive Sheep, or Tinker, related sound effects will not be audible by other players, and the chat log entry will not be visible to other players.
  • When your released Explosive Sheep moves in the Effects Phase, the sound effect will not be audible by other players, and the Sheep's movement will be visible in a private message given to you rather than in the public Effects Phase page.
  • You have an option to automatically defeat the Lv 2 or 3 Damaged Construct of the Archaeology Dig, and the Lv 4 Damaged Construct requires 1 less item to be defeated.

Notes

  • If your Sheep leaves the game in the Effects Phase, that message will still be public. Also, if another player looks at your effects, they will still be able to see the Explosive Sheep Neutral Effect.
  • This effect has no interaction with Spider Mine.
  • This effect does nothing when you launch a listed item with a Catapult.

Trivia Expertise

Tooltip
You know a crapload of silly facts. Whenever you get a Trivia question, you will automatically spot one bad answer.


Category: Buff

Effect

Related

Items

Effects

How To Obtain

Any Learnable Feat

Items

Effects

Events

Bounty Hunting

  • A Boss automatically gains this effect if Bounty Hunting is selected in Passives & Effects before Round 1.

Fisherman

Events

Haggle Expert

Events

Items

Spell Deflecting

Items

Tinkering Quietly

  • A Boss automatically gains this effect if Tinkering Quietly is selected in Passives & Effects before Round 1.