Put on Jason's Mask to become a nearly unstoppable serial killer! While wearing it, you'll be Denied, block the next 3 deaths and gain 3 powerful skills.
Each death will only make you more relentless.
1.Skip-A-Turn, Incapacitation & Root Immunity.
2. Slash now destroys Shields and Shield effects.
3. Cooldowns of Morph, Stalk and Slash are now 3 turns. Kills reduce all of Jason's cooldowns by 1.
If you manage to get 13 kills before you die, you instantly win the game.
If you finally die, you get Jason's Defeat for 13 turns, making you Denied and giving you a -6 Slow. This duration is lowered for every kill you made.
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Gain the Jason's Rage Buff. (If you already have Jason's Rage, nothing occurs besides losing this item; the existing effect isn't affected, and existing Jason skills on cooldown are unaffected.)
Jason's Rage: Gain the Morph, Stalk, and Slash skills when you gain this effect. Passively grants Denied. Also, if you would die before this effect loses all 3 of its death blocks, the death is blocked, and this Buff loses 1 of its 3 blocks; additionally, with each lost block, a new part of Jason's Rage is unlocked; these parts are listed below under Additional Effects. If you make 13 kills, you meet an alternate win condition and lose Jason's Rage. When you die with Jason's Rage, you lose it, you lose Morph, Stalk, and Slash, and you gain (13-X) turns of Jason's Defeat, with X being equal to the amount of kills you made towards the 13 count.
Jason's Defeat: Passively grants Denied and -6 Speed.
Second block: When you use Slash, you destroy any Shields the selected players have and remove any Spell Shield and Life Shield Buffs they have. (This occurs BEFORE Slash's normal effect is applied and prevents any Melee-Triggered Effects related to a destroyed Shield from activating.)
Third block: When you use Morph, Stalk, and Slash, their cooldowns are set to 3 turns instead of 4. Also, these skills (including if Slash is used) have their cooldowns lowered by 1 every time you make a kill.
See Death blockers for more information on effects like Jason's Rage.
If you leave the game while you have Jason's Mask or Jason's Rage and no other player has Jason's Rage, an event is queued to start the Friday the 13th exclusive U.N. Voting motion; this event is queued for a random player after 1-3 Round Effects; in terms of turn structure, the event takes place after the 2nd "Class Choice Phase/Jukebox Phase->Resurrection Phase" loop of the selected player's turn; if a player is Dead or Reincarnated, they are not eligible to have the event, and the next player to reach that point in their turn structure while eligible for the event has it instead.
The event can still be queued if a player has Jason's Mask. Using such a Mask after the event is queued but before the event occurs does not interfere with the queue.
When you lose Jason's Rage due to making 13 kills, you do not lose Morph, Stalk, and Slash.
You are wearing Jason's Mask. You are Denied. If you manage to get 13 kills before you die, you instantly win the game.
If 1 death has been blocked: You have Skip-A-Turn & Incapacitation Immunity and Root Immunity.
If 2 deaths have been blocked: Slash destroys Shields and Shield effects.
If 3 deaths have been blocked: Morph, Stalk and Slash now have a Cooldown of 3. If you make a kill, these cooldowns are lowered by 1.
You have X/3 death blocks remaining. You have made X kills.
Effects can exist with a turn counter of 0 just fine. The counter only lists how many more Effects Phases have to pass before the effect can wear off in an Effects Phase.
Using Stalk while you already have Stalking does not extend its turn counter.
This item was inspired by Jason Voorhees from the Friday the 13th franchise. The skill icons and most skills were based off the 2017 game while the mask itself was based off the one from Part III.