From Board Game Online Wiki

Glitch is an item.

In-Game Description
Tooltip Every turn this item glitches and takes on a random category from the following: Food, Jewelry, Living and Mechanical. In addition, some enchantments randomly turn on and off: Delicious, Fireproof, Frostproof, Sparkling and Soulbound.

You can stabilize this item, transforming it into a random item of its current category. It'll keep its random enchantments.

Flavor Text Designed by AmIKawaiiUguu, one of our most generous supporters!
Uses 1

Usage[edit | edit source]

Standard Use[edit | edit source]

Notes[edit | edit source]

  • Even if something like Scintillating Spellstone removes the most recent "category" enchantment this item gained due to its own passive effect, it can still be transformed into an item of that category.

Passive Effect[edit | edit source]

Other Item Use[edit | edit source]

Item Recipes[edit | edit source]

How To Obtain[edit | edit source]

Items[edit | edit source]

Effects[edit | edit source]

Strategy[edit | edit source]

  • TBD

Trivia[edit | edit source]

  • This item was inspired by a item idea from Dys that said "An item with a ton of categories. Somehow it's Living, Mechanical, Food, etc. The strength of this item would be that it can synergize with a lot of items and events. Its own use can therefore be really simple and limited." back on January 25, 2018. Not much was done with the idea until March 14th, where the current design was pitched as ITEM-TEST with the name being based on debug items found in various video games. Dys liked the idea as he did glitched stuff for Catamancer and we decided to go think of stuff that could be made by combining the Glitch as time went on.
  • The result of all the brainstorming for Glitch items were first introduced in the €500 Prize game on December 30th, 2018 after a ton of foreshadowing by Dys before the event.