Raccoon
(Redirected from Doom Raccoon)
Raccoon, Doom Raccoon, and Woo The Raccoon are items. They share an item slot.
Usage[edit | edit source]
Any[edit | edit source]
Event Use[edit | edit source]
- Feed to the Starving Monster of the Archaeology Dig. Counts as 1 food item.
Raccoon[edit | edit source]
Standard Use[edit | edit source]
- Target another player.
- If the target has a non-Frozen Food item: The Raccoon selects a random non-Frozen Food item the target has.
- If it is not a Deadly Item or Shroom Of Doom: The Raccoon eats it. (Effectively, the Food item is just removed from the game.) The turn counter for its passive effect is reset to 0.
- If it is a Shroom Of Doom: The Raccoon eats it. (Effectively, the Food item is just removed from the game.) The Raccoon transforms into a Doom Raccoon.
- If it is a Deadly Item: The Raccoon is killed and removed from the game, also the Deadly item is removed from the game.
- If the target has no non-Frozen Food item: The Raccoon Incapacitates you and leaves the game.
- This use is available even if the Raccoon is on cooldown: Choose another item you have with the Food category besides Shroom Of Doom. Feed it to the Raccoon to reset the turn counter for its passive effect to 0.
- This use is available even if the Raccoon is on cooldown: Use your Shroom Of Doom to transform this item into a Doom Raccoon.
Passive Effect[edit | edit source]
- If the Raccoon doesn't eat a Food item due to either of its standard uses for 10 consecutive turns, the Raccoon Incapacitates you and leaves the game.
Doom Raccoon[edit | edit source]
Standard Use[edit | edit source]
- Target another player.
- If the target has a non-Frozen item: The Doom Raccoon selects a random non-Frozen item the target has.
- If it is not a Deadly Item: The Doom Raccoon eats it. (Effectively, the item is just removed from the game.) The turn counter for its passive effect is reset to 0.
- If it is a Deadly Item: The Doom Raccoon is killed and removed from the game, also the Deadly item is removed from the game.
- If the target has no non-Frozen item: The Doom Raccoon kills you and leaves the game.
- This use is available even if the Doom Raccoon is on cooldown: Choose another item you have. Feed it to the Doom Raccoon to reset the turn counter for its passive effect to 0.
Passive Effect[edit | edit source]
- If the Doom Raccoon doesn't eat an item due to either of its standard uses for 8 consecutive turns, the Doom Raccoon kills you and leaves the game.
Woo The Raccoon[edit | edit source]
Standard Use[edit | edit source]
- Choose a Food item.
- If it is not a Deadly Item or Shroom Of Doom: Woo eats it and you steal a random item from a random enemy player. (Effectively, the Food item is just removed from the game.)
- If it is a Shroom Of Doom: Woo eats it. (Effectively, the Food item is just removed from the game.) Woo transforms into a Doom Raccoon.
Passive Effect[edit | edit source]
- After another player successfully hits you with any basic melee weapon's melee attack, they gain 4 turns of Bleeding and one of their clothing items is destroyed.
How To Obtain[edit | edit source]
Raccoon[edit | edit source]
Doom Raccoon[edit | edit source]
Items[edit | edit source]
- Raccoon's Standard Use
- Woo The Raccoon's Standard Use
Woo The Raccoon[edit | edit source]
Events[edit | edit source]
- Chance to receive when evolving a Raccoon at the Primordial Pools in Prehistory.
Items[edit | edit source]
- Chance to receive when using an Evolution Stone on a Raccoon.
Skills[edit | edit source]
- Chance to receive when using Pack Leader (with class talent) on a Raccoon.
Strategy[edit | edit source]
TBD
Trivia[edit | edit source]
TBD