Cargo Train is an item.

Cargo Train
In-Game Description
Tooltip You can put up to 4 items on this train.

Send the train to another player. It'll move 15 spaces per turn until it reaches the recipient, incapacitating any other player it passes along the way. Once the train reaches the recipient, they receive the stored items.

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Categories
Object, Magnetic, Mechanical
Characteristics
Uses 1

Usage edit

Standard Use edit

  • Choose one option:
  • Choose another item you have in your inventory that is not Soulbound to store it inside your Cargo Train.
  • This use is unavailable if you have 4 items inside the Cargo Train already.
  • Choose a player to send the Cargo Train to. You gain a Cargo Train Neutral Effect connected to the chosen player.
  • Cargo Train: During your Effects Phase, the Train moves 15 spaces each turn, incapacitating anyone it moves through, until it reaches the target player. The target player receives the items that were stored; then this effect wears off.

Notes edit

  • The item storage is considered to be a "use" for something like Ethereal Gloves, though it doesn't put the Cargo Train on cooldown.
  • When stored inside a Cargo Train (either in the item or the Neutral Effect), an item is treated as being in a non-player inventory.

Inherent Effect Tooltip edit

Cargo Train (Neutral Effect) Tooltip
Your Cargo Train is riding towards [PlayerName]. It is currently on space X.


It rides 15 spaces per turn, incapacitating anyone it runs over.

Cargo:
[ItemImages]
  Neutral Effect, Category: Unremovable

Related edit

Items edit

  • ACME Magnet; In addition to attracting the Cargo Train, it has a chance to Incapacitate you.

Event Use edit

How To Obtain edit

Strategy edit

  • TBD

Trivia edit

  • TBD