Wild Mode: Classy Combos

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Revision as of 03:48, 1 October 2018 by Konamijudge (talk | contribs) (→‎Choose Class Combo Effect)
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Wild Mode: Classy Combos is a Global Effect that grants the Choose Class Combo Neutral Effect.

Wild Mode: Classy Combos Tooltip
All players get to choose a Class Combo every 15 rounds.

Triggers in X turn(s).


GlobalEffect.png Global Effect

Choose Class Combo Tooltip
You're going to choose a class combo.


NeutralEffect.png Neutral Effect, Category: Go to event

Wild Mode: Classy Combos Effect[edit | edit source]

  • Before Round 1 and during the Round Effects of Rounds which are a multiple of 15, this effect activates and gives all players the Choose Class Combo Neutral Effect.
  • If visited, the Class Choice event functions as though Three Classes was chosen during game creation.
  • The Let's Get It Hot In Here Fixed Chance Phase event is enabled.

Choose Class Combo Effect[edit | edit source]

Notes[edit | edit source]

  • While most Go to event effects wear off the moment their connected events are taken from the queue, this effect wears off only when the Classy Combos class(es) are gained or when the Not Classy Enough replacement event gives you a Banana.

How To Start[edit | edit source]

Wild Mode: Classy Combos[edit | edit source]

  • This effect starts when the game begins if Wild Mode: Classy Combos is selected under Wild Mode during Game Creation. It lasts the entire game.

Choose Class Combo[edit | edit source]

Effects[edit | edit source]

  • Wild Mode: Classy Combos

Gallery[edit | edit source]

Classy Combos Artwork[edit | edit source]