Turtle Shells
The Blue, Green, and Red Turtle Shells are items. They do not share an item slot.
UsageEdit
Any Turtle ShellEdit
Event UseEdit
- Use against the Lv 2 or 3 Small Golem of the Archaeology Dig.
Blue or Red Turtle ShellEdit
Event UseEdit
- Use at the Leprechaun; you are pinched, and you become Incapacitated.
Blue Turtle ShellEdit
Standard UseEdit
- Kick this item 15 spaces forward. If you hit a player, they'll be Incapacitated. (Players on your space won't be hit, even if they are tied with you for the lead.) You gain the Blue Turtle Shell effect unless there are no more players in front of the landing spot, in which case the Shell disappears.
- Blue Turtle Shell: During each of your Effects Phases, the Shell moves 15 spaces forwards (even if the lead player is behind the Shell's starting space), and any player within the moved spaces (but not the space the Shell begins each movement on, even if the lead player is on that space) is Incapacitated. If there are no more players in front of the landing spot, the Shell disappears. Note that the Shell can hit you.
NotesEdit
- The Blue Shell can hit multiple leading players at once, disappearing right after.
Inherent Effect TooltipsEdit
Blue Turtle Shell (Neutral Effect) Tooltip Your Blue Turtle Shell is on space X and is moving 15 spaces every turn! It will move towards the player currently in the lead, hitting and incapacitating anyone it moves through. Be careful not to be hit by it!
Green Turtle ShellEdit
Standard UseEdit
- Choose to kick this item 15 spaces forward or backward. (Players on your space won't be hit.) If you hit a player, they are Incapacitated, and the Shell stops on their space immediately without moving the rest of the 15 spaces; it disappears. If you don't hit a player, you gain the Green Turtle Shell effect for 10 Effects Phases.
- Green Turtle Shell: During each of the 10 Effects Phases, the Shell moves 15 spaces in the kicked direction. (Players on its starting space won't be hit.) If it hits any player, they are Incapacitated, and the Shell stops on their space immediately without moving the rest of the 15 spaces; it disappears and you lose the effect. Note that it can hit you. After movement on the 10th Effects Phase, during the same Effects Phase the Shell disappears whether it has hit anyone or not.
NotesEdit
- The Green Turtle Shell can only hit 1 player.
- Dead players can be hit. It's not tested if living players are prioritized for over Dead for being hit by the Green Turtle Shell if on the same space.
Inherent Effect TooltipsEdit
Green Turtle Shell (Neutral Effect) Tooltip Your Green Turtle Shell is on space X and is moving 15 spaces forward/backward every turn! The first player it hits, will become incapacitated. Be careful that it doesn't hit you!
Event UseEdit
- Use at the Leprechaun; you gain all 4 "Lucky charms".
Red Turtle ShellEdit
Standard UseEdit
- Kick this item 15 spaces away from you and towards the nearest other player. (If another player is on your space, they will be hit.) If you hit a player, they are Incapacitated, and the Shell stops on their space immediately without moving the rest of the 15 spaces; it disappears. If you don't hit a player, you gain the Red Turtle Shell effect for 10 Effects Phases.
- Red Turtle Shell: During each of the 10 Effects Phases, the Shell moves 15 spaces in the direction of the nearest other player. If it hits another player, they are Incapacitated, and the Shell stops on their space immediately without moving the rest of the 15 spaces; it disappears and you lose the effect. Note that it cannot hit you. After movement on the 10th Effects Phase, during the same Effects Phase the Shell disappears whether it has hit anyone or not.
NotesEdit
- The Red Turtle Shell can only hit 1 player.
- Dead players can be hit. It's not tested if living players are prioritized for over Dead for being hit by the Red Turtle Shell if on the same space.
Inherent Effect TooltipsEdit
Red Turtle Shell (Neutral Effect) Tooltip Your Red Turtle Shell is on space X and is moving 15 spaces every turn! It will try to hit the player closest to it, incapacitating that player. Don't worry... it won't hit you!
Event UseEdit
How To ObtainEdit
Any Turtle ShellEdit
EventsEdit
ItemsEdit
EffectsEdit
Blue Turtle ShellEdit
EventsEdit
- Use an Improbability Device against the Damaged Construct of the Archaeology Dig.
EffectsEdit
SkillsEdit
Green Turtle ShellEdit
EffectsEdit
StrategyEdit
- TBD
TriviaEdit
- TBD