Shield
The basic, Dragon, Jewel, Mirror, and Spiked Shield, as well as the Arctic Aegis, Friar's Buffer, Malevolent Maw, and Spectral Screen, are items. They share an item slot. (Consider all of them to be Shield variants.)
UsageEdit
Any ShieldEdit
Passive EffectEdit
- If you are alive and (Non-Holy) Hammer, Hammerhead Shark, Drunkard's Bar, Torch, Bo, Dildo, Sword, Demon Sword, Swordfish, Cutlass, Rapier, Katana, Serrated Shiv, Wooden Stake, Sanctified Stake, Lance, Slash, or Axe from Let Me Axe You Something!'s penalty is used to perform a melee attack on you, you block the attack, and you put the melee weapon on cooldown for 1 turn unless it is already on cooldown (or it no longer exists.)
- If you are alive and Tetsubo is used to perform a melee attack on you, the attack's effect is modified; instead of the normal effect, your Shield is destroyed, and you move back 4-6 spaces.
- If you are alive, all variants of Bow fail to affect you.
- Prevents death from the Deadly Pyramid's Burning Arrows; the Shield burns unless Fireproof.
- Increases chance of success when trying to slay The Dragon.
NotesEdit
- See Melee-Triggered Effects for more information on effects like the 1st listed effect.
- To be clear, Serrated Shiv, Wooden Stake, Sanctified Stake, Slash do not gain an extra turn of cooldown due to the 1st effect as they will already be on cooldown.
- Shield does not protect against Holy Hammer, Jackhammer, Fish, Banana Fish, Ethereal Dagger, any Lightsaber, or Chainsaw.
- If Shield's passive effect activates against a Paladin who has a Jackhammer available for Auto Jackhammer while the Shield-holder has Shield Mastery, Shield Mastery triggers first. If the Paladin is successfully Incapacitated, their Auto Jackhammer doesn't activate.
- Shield Mastery won't trigger vs. Tetsubo.
RelatedEdit
EffectsEdit
- Jason's Rage can destroy any Shield.
- Shield Mastery
- Auto Hammer's Auto Jackhammer
- Vengeful Strike
ItemsEdit
- Brahmastra, Claíomh Solais, Odin's Shieldbreaker, Chainsaw, Jackhammer, and Tetsubo can destroy any Shield.
- Anvil
- Artendellen
Event UseEdit
- Use against The Bear! to lose your Shield and then run backwards as if no item was used.
Item RecipesEdit
- Any Shield + Volatile Oil + Azure Bracelet = Arctic Aegis
- Any Shield + Dragonskin = Dragon Shield
- Any Shield + Holy Water + Flask Of Mojo + Happy Crystal = Friar's Buffer
- Any Shield + Lovely Crystal + Night Crystal + Happy Crystal = Jewel Shield
- Any Shield + Demonic Ritual Stone = Malevolent Maw
- Any Shield + Broken Glass + Dark Crystal + Fairy Crystal = Mirror Shield
- Any Shield + Soulstone or Filled Soulstone + Wisp = Spectral Screen
- Any Shield + War Helmet = Spiked Shield
Any non-basic ShieldEdit
Standard UseEdit
- If your Shield is not currently raised: Raise your Shield.
- If your Shield is currently raised: Lower your Shield.
NotesEdit
- Raising puts the Shield on cooldown. Lowering doesn't put a Shield on cooldown, but it cannot be done if a Shield is currently on cooldown.
- With Jewel Shield and Malevolent Maw, you can choose between raising/lowering and their specific effects.
- While dying lowers the Shield, being Dead does not prevent you from raising the Shield if you have Ethereal Gloves.
Passive EffectEdit
- If your Shield is currently raised: Passively grants -2 Speed.
- If your Shield is currently raised: If you die, your Shield is lowered.
NotesEdit
- See Death Tiers for more information on effects like the death-triggered Shield lowering.
RelatedEdit
EffectsEdit
- Shield Mastery: Prevents a raised Shield from passively granting -2 Speed.
ItemsEdit
- Jackhammer can destroy itself due to an upgraded Shield.
(Basic) ShieldEdit
Shield | |
---|---|
In-Game Description | |
Tooltip | Passively protects you from arrows and most basic melee weapons. |
Categories | |
Object, Passive, Magnetic | |
Characteristics | |
Uses | N/A |
RelatedEdit
ItemsEdit
- ACME Magnet; In addition to attracting the Shield, it has a chance to Incapacitate you.
Arctic AegisEdit
Passive EffectEdit
- If your Shield is currently raised: Passively grants Algid Revenge and Frostfire Protection.
- Algid Revenge: After another player's (Holy) Hammer, Hammerhead Shark, Drunkard's Bar, Torch, Jackhammer, Fish, Banana Fish, Sword, Demon Sword, Swordfish, Wooden Stake, Sanctified Stake, Serrated Shiv, Ethereal Dagger, Chainsaw, non-Amethyst Lightsaber, or Axe from Let Me Axe You Something!'s penalty makes contact with you due to its melee attack, the weapon used to attack you gains 10 turns of Frozen.
- Frostfire Protection: If an item you have would be burned, it instead gains 5 turns of Frozen.
NotesEdit
- See Melee-Triggered Effects for more information on effects like Algid Revenge.
- If you are killed by Ethereal Dagger's melee attack and your Shield is lowered, Algid Revenge still triggers.
- If the Shield is destroyed by Jackhammer's or Chainsaw's melee attack, Algid Revenge still activates (except in the case of Auto Jackhammer; this case is likely a bug.) However, it won't activate against a Tetsubo that destroys it.
- Algid Revenge does trigger due to Slash, Torch, and Axe from Let Me Axe You Something!'s penalty, but it fails to do anything for any of them; Axe doesn't exist in item form, Torch is Frostproof, and Slash is a skill. It also triggers due to a Swordfish or Sword with 1 remaining charge despite not having an existing item to act on.
- Frostfire Protection will still activate if you have Frost Immunity or if the would-be-burnt item is Frostproof; the item is not burnt or Frozen.
- Frostfire Protection will activate if a Frozen item is chosen for a burning effect such as with Fire or Laser; technically, the Frozen status normally triggers to remove itself and stop such a burn, though Frostfire Protection triggers faster, and as such it will prevent Frozen from triggering to remove itself. However, Frostfire Protection will NOT activate if a Frozen item is chosen for Volatile Oil or Specter Downie; when choosing a Frozen item, these items are deliberately coded not to burn but rather to thaw, meaning Frozen's trigger is not involved at all.
Inherent Effect TooltipsEdit
Algid Revenge Tooltip Basic melee weapons used to attack you with Freeze for 10 turns.
Dragon ShieldEdit
Passive EffectEdit
- If your Shield is currently raised: Passively grants Fire Immunity.
Event UseEdit
Friar's BufferEdit
Passive EffectEdit
- If your Shield is currently raised: Passively grants Chastity & Patience.
- Chastity & Patience:
- Chastity: Enemy players who attempt to have Sex with you fail and they become incapacitated instead.
- Patience: You have a X% chance to negate targeting Dark Spells and incapacitate the caster. Every turn you keep this shield raised, this chance increases by 5%.
Inherent Effect TooltipEdit
Jewel ShieldEdit
Standard UseEdit
- Consume a Magic Crystal you have to gain 3 turns of Temporary Fire Immunity, 3 turns of Temporary Frost Immunity, and 3 turns of Temporary Poison Immunity.
NotesEdit
- You can choose between raising/lowering your Shield and using this effect.
Passive EffectEdit
- If your Shield is currently raised: Passively grants Jeweled Protection.
- Jeweled Protection: After another player makes contact with you due to their melee attack from any basic melee weapon, you gain a random Magic Crystal. Also, if your Shield blocks a hit from any variant of Bow, you gain a random Magic Crystal.
NotesEdit
- See Melee-Triggered Effects for more information on effects like Jeweled Protection.
- If you are killed by Ethereal Dagger's melee attack and your Shield is lowered, Jeweled Protection still triggers.
- If the Shield is destroyed by Jackhammer's or Chainsaw's melee attack, Jeweled Protection still activates (except in the case of Auto Jackhammer; this case is likely a bug.)
Inherent Effect TooltipEdit
Jeweled Protection Tooltip Basic melee weapon and Arrow hits against you will give you a random Magic Crystal.
Event UseEdit
Malevolent MawEdit
Standard UseEdit
- Feed the Shield a non-Food item to summon a random Lesser Demon or feed it a Food item to summon 2 random Lesser Demons.
NotesEdit
- You can choose between raising/lowering your Shield and using this effect.
Passive EffectEdit
- If your Shield is currently raised: Passively grants Malevolent Maw.
- Malevolent Maw: After another player's basic melee weapon item (excluding Demon Sword or Axe) makes contact with you due to its melee attack, the weapon used to attack you is eaten by the Maw, and you summon a random Lesser Demon (or 2 random Lesser Demons if the item was Food.)
NotesEdit
- See Melee-Triggered Effects for more information on effects like Malevolent Maw.
- If you are killed by Ethereal Dagger's melee attack and your Shield is lowered, Malevolent Maw still triggers.
- If the Shield is destroyed by Jackhammer's or Chainsaw's melee attack, Malevolent Maw still activates (except in the case of Auto Jackhammer; this case is likely a bug.) However, it won't activate against a Tetsubo that destroys it.
- Malevolent Maw does not trigger due to Slash or Axe (including if Axe still exists since it was used by Power Gloves.)
- Malevolent Maw still eats a Sword, Ethereal Dagger, etc. if it only has 1 charge when it's used.
Inherent Effect TooltipEdit
Malevolent Maw (Buff) Tooltip Basic melee weapons used to attack you with will be eaten, causing you to summon a random Lesser Demon.
Mirror ShieldEdit
Passive EffectEdit
- If your Shield is currently raised: Passively grants Spell Reflection and Silenced.
- Spell Reflection: This effect reflects any targeting Dark Spell cast on you by another player or in a standard non-player spellcasting event back at its source. Also, this effect protects you when you pass through the Cursed Gate in the Archaeology Dig.
NotesEdit
- See Spell-Triggered Effects for more information on effects like Spell Reflection.
Inherent Effect TooltipEdit
Spell Reflection Tooltip You are currently protected from targeted Dark Spells. Any targeted Dark Spells aimed at you will reflect back to their caster.
Event UseEdit
- Use against the Demon Eye of the Archaeology Dig; can be done even if the Shield is on cooldown.
Spectral ScreenEdit
Passive EffectEdit
- If your Shield is currently raised: Passively grants Haunting Presence.
- Haunting Presence: After another player makes contact with you due to their melee attack from any basic melee weapon, you give that player a random Curse and turn one of their items Ethereal. Every turn you have a chance to steal a random Ethereal item from a dead player within 20 spaces of you.
NotesEdit
- See Melee-Triggered Effects for more information on effects like Haunting Presence.
- If you are killed by Ethereal Dagger's melee attack and your Shield is lowered, Haunting Presence still triggers(?)
- If the Shield is destroyed by Jackhammer's or Chainsaw's melee attack, Haunting Presence still activates (except in the case of Auto Jackhammer; this case is likely a bug.)(?)
Inherent Effect TooltipEdit
Haunting Presence Tooltip Whenever you block an attack, the attacker gets a random Curse and one of their items becomes Ethereal. Every turn you try to steal a random Ethereal item from a dead player within 20 spaces of you.
Spiked ShieldEdit
Spiked Shield | |
---|---|
In-Game Description | |
Tooltip | (Shield tooltip)
|
Categories | |
Object, Magnetic | |
Characteristics | |
Uses | Unlimited |
Cooldown | 2 |
Passive EffectEdit
- If your Shield is currently raised: Passively grants Spiked Protection.
- Spiked Protection: After another player makes contact with you due to their melee attack from any basic melee weapon, you give that player 5 turns of Bleeding. Also, if you are affected by another player's Bear Form: Maul, Snake Form: Venomous Bite, or Pegasus Boots, you give that player 5 turns of Bleeding.
NotesEdit
- See Melee-Triggered Effects for more information on effects like Spiked Protection.
- If you are killed by Ethereal Dagger's melee attack and your Shield is lowered, Spiked Protection still triggers.
- If the Shield is destroyed by Jackhammer's or Chainsaw's melee attack, Spiked Protection still activates (except in the case of Auto Jackhammer; this case is likely a bug.)
Inherent Effect TooltipEdit
Other Item UseEdit
- ACME Magnet; In addition to attracting the Spiked Shield, it has a chance to Incapacitate you.
How To ObtainEdit
(Basic) ShieldEdit
EventsEdit
- The Market
- The Lever's Reinforcements Activation Panel
- Treasure Inside The Cave
- Use Holy Water against A Z-Z-Zombie! in The Haunted Mansion's Graveyard
- Large Wooden Crate in The Cellar of The Haunted Mansion
- Wishbone Wish
- Jackpot in The Wild West
- The Blacksmith in Winterfell
- Archaeology Dig Lv 1 reward
- Dungeon Crawl Lv 1 reward
- Improbability Device (event)
- Dig with Shovel at the Archaeology Dig, in Ooo, or in Westeros
- Drink Liquid Luck
- Random Drink's Liquid Luck subevent
- The Dragon's Hoard
- Heroes Of Dungeons & Dystopia's Thazfarn the Paladin
- Choose An Item Phase events
- Oh Really?
- Questions!?
- Pawn Shop
- Early Reinforcements
- Reinforcements!
ItemsEdit
EffectsEdit
Removed ContentEdit
Any non-basic ShieldEdit
ItemsEdit
- Use an Improbability Device on any Shield to gain a random non-basic Shield
Item RecipesEdit
- See above under Item Recipes under Any Shield under Usage
StrategyEdit
- TBD
TriviaEdit
- TBD