Fighter's Gi

Fighter's Gi is an item. Its related effect, Fighter's Gi, grants the Hadouken/Shinku Hadouken, Shoryuken/Metsu Shoryuken, and Tatsumaki Senpukyaku/Tatsumaki Zankukyaku skills, with each skill sharing an inventory slot with its other slashed skill.

UsageEdit

Fighter's GiEdit

Fighter's Gi
 
In-Game Description
Tooltip Put on your Fighter's Gi to gain three powerful skills as well as Death Immunity for 3 turns. You will lose these skills next time you die.
Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Object
Characteristics
Uses 1

Standard UseEdit

  • Fighter's Gi: Passively grants the Hadouken/Shinku Hadouken, Shoryuken/Metsu Shoryuken, and Tatsumaki Senpukyaku/Tatsumaki Zankukyaku skills (which begin in the weaker Hadouken, Shoryuken, and Tatsumaki Senpukyaku states.) Each weaker skill will transform into its stronger version on the 4th consecutive Effects Phase without the skill being on cooldown; this turn counter resets if the skill goes on cooldown at any point. You lose this effect and all related skills when you die.
NotesEdit
  • See Death Tiers for more information on effects like Fighter's Gi.

Inherent Effect TooltipEdit

Fighter's Gi (Buff) Tooltip
You're wearing the Fighter's Gi, granting you three very powerful fighting skills. This effect is removed when you die.


  Category: Buff

HadoukenEdit

Hadouken
 
In-Game Description
Tooltip Fire a ball of energy forward or backward. The first player hit must skip a turn.

When this skill spends 4 turns off cooldown, it becomes Shinku Hadouken and will incapacitate all players in its range.

Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Skill
Characteristics
Uses Unlimited
Range 12 spaces
Cooldown 4

Standard UseEdit

  • Choose to shoot an energy ball backwards or forwards. You hit the nearest other player 0-12 spaces away from you in the chosen direction, giving them Skip-A-Turn. (With multiple nearest living players, the earliest in join order is hit; this needs verification.)
NotesEdit
  • Though unaffected, a Dead player can be hit, which stops the energy ball from hitting another player.

Shinku HadoukenEdit

Shinku Hadouken
 
In-Game Description
Tooltip Fire a ball of energy forward or backward. All players hit become incapacitated.
Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Skill
Characteristics
Uses 1
Range 12 spaces
Cooldown 4

Standard UseEdit

  • Choose to shoot an energy ball backwards or forwards. You hit all other players 0-12 spaces away from you in the chosen direction, giving them Incapacitation. Also, this skill reverts to Hadouken on cooldown.

ShoryukenEdit

Shoryuken
 
In-Game Description
Tooltip Knock a player on the same space as you a 3 spaces back and incapacitate them.

When this skill spends 4 turns off cooldown, it becomes Metsu Shoryuken and will kill the target.

Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Skill
Characteristics
Uses Unlimited
Cooldown 4

Standard UseEdit

  • Target another player.
  • If they are on your space: You hit them 3 spaces back and Incapacitate them.
  • If they aren't on your space: Nothing occurs besides this skill going on cooldown.

Metsu ShoryukenEdit

Metsu Shoryuken
 
In-Game Description
Tooltip Knock a player on the same space as you a 3 spaces back and kill them.
Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Skill
Characteristics
Uses 1
Cooldown 4

Standard UseEdit

  • Target another player.
  • If they are on your space: You hit them 3 spaces back and kill them. Also, this skill reverts to Shoryuken on cooldown.
  • If they aren't on your space: Nothing occurs besides this skill reverting to Shoryuken on cooldown.

Tatsumaki SenpukyakuEdit

Tatsumaki Senpukyaku
 
In-Game Description
Tooltip Move 6 spaces forward or backward, pushing anyone you hit 6 spaces in the same direction.

When this skill spends 4 turns off cooldown, it becomes Tatsumaki Zankukyaku and will move you 12 spaces instead. Anyone hit by you will move backwards, regardless of the direction you went in.

Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Skill
Characteristics
Uses Unlimited
Cooldown 4

Standard UseEdit

  • Choose to move forward or backward 6 spaces. All players you move through (including on your starting space) move 6 spaces in the direction you moved.
  • If Wild Mode: Racing In Reverse is active, choosing forwards or backward will both send you back (as the Wild Mode effect is apparently disabled from interacting when you choose backward), and hitting anyone in either case will appropriately send the hit player forward instead of back.

Tatsumaki ZankukyakuEdit

Tatsumaki Zankukyaku
 
In-Game Description
Tooltip Move 12 spaces forward or backward, knocking anyone you hit 12 spaces back.
Flavor Text This item was designed by AmIKawaiiUguu, one of our most generous supporters!
Categories
Skill
Characteristics
Uses 1
Cooldown 4

Standard UseEdit

  • Choose to move forward or backward 12 spaces. All players you move through (including on your starting space) move 12 spaces backwards. Also, this skill reverts to Tatsumaki Senpukyaku on cooldown.
  • If Wild Mode: Racing In Reverse is active, choosing forwards or backward will both send you back (as the Wild Mode effect is apparently disabled from interacting when you choose backward), and hitting anyone in either case will appropriately send the hit player forward instead of back.

How To ObtainEdit

Fighter's GiEdit

EventsEdit

EffectsEdit

Hadouken, Shinku Hadouken, Shoryuken, Metsu Shoryuken, Tatsumaki Senpukyaku, and Tatsumaki ZankukyakuEdit

EffectsEdit

  • Fighter's Gi

StrategyEdit

TBD

TriviaEdit

  • TBD