ACME Rocket

ACME Rocket is an item.

Standard Use

 * Choose an amount of spaces from -15 to 15; you move (that amount + -2 to 2) spaces forward (all in one action), then you land. You die, then you kill all other players within a 1-space radius of the landing spot. Then, all players within a 12-space radius of the landing spot without being in a 1-space radius of the landing spot are moved 7-9 spaces in the direction away from the landing spot, then they gain Skip A Turn.

Event Use

 * Use against the Rock Obstruction of the Archaeology Dig.
 * Give to the Party Bear of the Dungeon Crawl.
 * Use against The Bear! to you move 9-10(?) spaces forward and die. (Movement needs testing on interaction with movement-triggered effects.)
 * Give to Marceline in Ooo.
 * Use against a Crack In The Wall Inside The Cave; move 12-19(?) spaces forward.
 * Use at the Catapult event to launch the item 10-45 spaces spaces in a given direction.
 * All other players within a 12-space radius of the landing spot are affected by it as though it landed on that space and exploded due to standard use. Interestingly, it cannot affect the launcher.

Item Combining

 * ACME Rocket+Any Boots= Rocket Boots

Related Items

 * Peace Dove

How To Obtain

 * All players automatically gain this item when the game begins on New Year's Eve.

Events

 * The ACME Shop
 * Choose An Item Phase events
 * Dynamite's Disguised Inside The Cave
 * Hit the drunk with a (Holy) Hammer in The Wild West
 * Trade with the Indian chief in The Wild West
 * Jackpot in The Wild West
 * Santa's Workshop
 * Drink Liquid Luck
 * Random Drink's Liquid Luck subevent
 * Deaf Genie
 * Pawn Shop

Strategy

 * TBD

Trivia

 * TBD