Reincarnated

Reincarnated is a Neutral Effect that grants the Reincarnated Major Status Effect.
 * {| class="wikitable" style="text-align: left;

! Status Tooltip
 * This player is reincarnated as an animal.
 * This player is reincarnated as an animal.

Status
 * }
 * {| class="wikitable" style="text-align: left;

! Neutral Effect Tooltip
 * You have reincarnated as a Cow/Dog/Hyena/Pigeon/Turtle! (Only the correct animal is in the tooltip.)
 * You have reincarnated as a Cow/Dog/Hyena/Pigeon/Turtle! (Only the correct animal is in the tooltip.)

You currently have X Karma.

Note: being reincarnated counts as being dead with Game Option: Survival.

Neutral Effect, Category: Go to event, Unremovable
 * }
 * {| class="wikitable" style="text-align: left;

! Neutral Effect Tooltip
 * You have reincarnated as a Honey Badger!
 * You have reincarnated as a Honey Badger!

You currently have a mad amount of Karma.

Note: being reincarnated counts as being dead with Game Option: Survival.

Neutral Effect, Category: Go to event, Unremovable
 * }

Status Effect

 * This status is merely cosmetic.

Neutral Effect

 * If reincarnated as a cow/dog/pigeon/spotted hyena/turtle:
 * Passively grants the Reincarnated status.
 * This effect stores Karma.
 * When this effect is first gained, a random animal is selected out of cow/dog/pigeon/spotted hyena/turtle; this effect queues a Karma Event based on the selected animal and the amount of Karma you have at the moment the event queue would be checked. (Unlike most Go to event effects, this effect is not removed from you at this time.)
 * You lose this effect and are treated both as having a natural revival and as simply reviving if you reach a Reincarnate event.
 * You gain 1 Karma during your Effects Phase if you skip a turn. If you reach 4+ Karma in this way, you lose this effect and are treated as having a natural revival. (Bizarrely, you are not :treated as simply having a revival, so Auto Hammer and Devil's Contract: Revival Denial do not activate.)
 * You cannot win the game while you have this effect in a Survival Mode game.
 * You can't use items, skills, or non-donator pseudo-items. (This includes Item Recipes.)
 * You lose this effect if you die.
 * This effect cannot stack.


 * If reincarnated as a honey badger:


 * Passively grants the Reincarnated status with 'a mad amount of Karma'.
 * You gain the Honey Badger Attack skill.
 * You gain the Honey Badger Don't Care Buff.
 * Honey Badger Don't Care: Passively grants Poison Immunity, Knockback Immunity and Skip-A-Turn & Incapacitation Immunity. Also, being reincarnated doesn't prevent you from using items, skills, or pseudo-items. This applies to standard use, event use, Item Recipes, and use of an item or skill through another item or skill (e.g. Condense Magic, Flying Carpet, etc.)
 * This effect queues a random Honey Badger Don't Care subevent every turn.
 * You roll with two dice.
 * You cannot be polymorphed into any other animal.
 * You can win the game while you have this effect in a Survival Mode game.
 * You lose this effect if you die twice (three times if you have a Totem Of The Beast).
 * This effect cannot stack.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Honey Badger Don't Care Tooltip
 * You have Poison Immunity, Knockback Immunity and Skip-A-Turn & Incapacitation Immunity.
 * You have Poison Immunity, Knockback Immunity and Skip-A-Turn & Incapacitation Immunity.

You can use items despite being Reincarnated and you can still win the game even if Survival Mode is enabled.

Death blocks left: 0/1/1 (for real this time)

Category: Buff
 * }

Related Events

 * Karma Events
 * Honey Badger Don't Care (event)

Related Items

 * Totem Of The Beast

Events

 * Reincarnation

Spells

 * Polymorph