-cubus

"Seduce your enemies and infect them with Sexually Transmitted Diseases!"

—Specialized Adventuring! Description

Succubus (or Incubus for males or Concubus for those ambiguously gendered) is a class.

Sexual Immmunity

 * {| class="wikitable" style="text-align: left;

! Tooltip
 * You are immune to STDs. When you get infected with an STD, it will stay active much longer, but will have no bad effects on you. Also, you're better at almost anything that's sexual!
 * You are immune to STDs. When you get infected with an STD, it will stay active much longer, but will have no bad effects on you. Also, you're better at almost anything that's sexual!

Category: Buff
 * }

Effect

 * When you gain an STD (including if you have it lengthened/replaced), its duration is longer from (almost) all sources compared to if you didn't have Sexual Immunity.
 * You aren't affected in the Effects Phase or Roll Phase by your STDs:
 * AIDS won't kill you when it ends.
 * Crabs won't cause you to roll only 1 die in your Roll Phase.
 * Chlamydia and Syphilis won't make you move backwards.
 * Herpes won't make you lose Rupees or Incapacitate you.
 * Gonorrhea won't Incapacitate you or end your turn.

Standard Use

 * Target another player.
 * If they're within an 8-space radius and are alive: They move to your space and are Incapacitated. You gain all STDs the target has, also they gain all of the STDs you have; this is simultaneous, so neither player regains their own STDs from the other player if the other player didn't already have them.
 * If they're not within an 8-space radius or are Dead: Nothing occurs besides this skill going on cooldown.

Event Use

 * Use against the Lv 2 or 3 Small Golem of the Archaeology Dig.
 * Use against the Libido Demon of the Archaeology Dig.
 * Use against The Bear!; target another player to send the bear after.

Fear.png Fear
Strike fear into nearby enemies' hearts. Any opponent within a 7 space radius will flee 5-7 spaces away from you. Cooldown: 5 turns.

Sexual_Ritual.png Sexual Ritual
Sacrifice a living creature from your inventory to the powers of Hell to gain a random STD and an Ethereal Gem. Cooldown: 8 turns.

Alternatively, sacrifice an STD to instantly move 10 spaces forwards.

Strengths

 * Sexually Transmitted Diseases can actually be used to one's advantage rather than being a terrible status effect.
 * Seduction can move players at any range, and at close range it can be especially devious.
 * A hidden Mojo passive effect makes the Succubus always successful in the Brothel.

Weaknesses

 * Succubus has weak item control/generation (can generate an Ethereal Gem occasionally, but that's it).
 * Killing is something the Succubus would rather not do, since that wipes out STD's.

Strategies

 * Always drag a player back with Seduction whenever it's off of cooldown, if you're not leading the pack.
 * Seek out STD's wherever you can find them. Pirate Ship and Brothel are key locations to take encounters in, but don't forget about the Crabs in the Jungle Shop.
 * If you're looking for live animals to sacrifice, the Explosive Sheep counts as one and it's generally found by going to the Engineering Shop. Cow is another more obvious choice, usually found through the Medieval Market -- though you could Tractor Beam one out of another player's inventory or get lucky with Liquid Luck.

Dual-Class Synergies
(to be done later when other classes have their own pages)