Interdimensional Portal Worlds

If you're looking for these events' flavor text, see Interdimensional Portal Worlds (flavor text).

Interdimensional Portal Worlds can be reached with Interdimensional Portal Neutral Effects.

Bird World

 * You can choose to look for a bird, an egg, or "other stuff", or you can leave.
 * Look for a bird: You gain a random item out of a pool including Chicken, Cockatiel, Homing Pigeon, Owl, Peace Dove, Raven, Rooster, and Turkey.
 * Look for an egg: You gain a random item out of a pool including Arcane Egg, Arctic Egg, Blazing Egg, Chocolate Surprise Egg, Clonegg 5000, Golden Egg, Mecha Egg, and Shapeshifter's Egg.
 * Look for other stuff: You gain a random item out of a pool including Egg Launcher, Roc's Feather, Turkey Feather, and Wishbone.
 * Leave: Simply leave the event.

Candy World

 * You can choose to pay 4 Rupees in order to eat a "candy" item, or you can leave.
 * Pay 4 Rupees: Eat a random item from a pool including the following: Candy Cane, Candy Corn, Chocolate Bar, Chocolate Salty Balls, Donut, Honeycomb, Ice Cream, Lollipop, Lumpy Space Candy, Popcorn, Strawberry Cake, Yummy Yums Bar. You have a chance to gain Diabetes if successful. During Valentine's Week, Box Of Chocolates is added to the pool. During Easter, Chocolate Surprise Egg is added to the pool. During Halloween, Creepy Candy is added to the pool.
 * Each time you successfully eat an item in this way, you will again be presented with the option of paying 4 Rupees to eat a random "candy" item from the same pool or simply leaving UNLESS you gain Diabetes, in which case you are forced to leave the event.
 * Diabetes: Passively grants -2 Speed. If you eat a Food item, you die. During each Effects Phase, you have a chance to gain Low Blood Sugar. This effect cannot stack.
 * Low Blood Sugar: If you eat a Food item, this effect wears off. During your next Effects Phase, your turn ends, and this effect wears off. This effect cannot stack.
 * Leave: Simply leave the event.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! Diabetes Tooltip
 * Couldn't stop eating candy, could you? Well, now you have -2 Speed. And that's not all!
 * Couldn't stop eating candy, could you? Well, now you have -2 Speed. And that's not all!

You cannot eat anything or you will die. I'm not kidding. You will die.

Sometimes you will get Low Blood Sugar, in which case you have to eat something within 1 turn, or you will become incapacitated.

Enjoy your diabetes! Haha! But no, seriously, this is pretty bad.

Category: Debuff, Disease
 * }
 * {| class="wikitable" style="text-align: left;

! Low Blood Sugar Tooltip
 * Oh shit! Your blood sugar is low, man! You've gotta eat something before your next turn or you're gonna pass out!
 * Oh shit! Your blood sugar is low, man! You've gotta eat something before your next turn or you're gonna pass out!

Category: Debuff, Disease
 * }

Cronenberg World

 * You can choose to explore the abandoned laboratories or the street, or you can leave.
 * Explore the abandoned laboratories: (Up to) 2-3 random Living items you have transform into other random Living items from the generic Living item-givers pool due to the Cronenberg Virus, also you gain Unstable Mutagen.
 * Explore the streets: You gain a random item out of a pool including Courier Flap, Creeping Fungus, Mystery Meal, Mystery Mixer, and Skulls (4 to 6).
 * Leave: Simply leave the event.

Fantasy World

 * You can choose to go on a simple quest, a challenging quest, or an epic quest, or you can leave.
 * Simple quest: You move 10 spaces back and gain Bag Of Schmeckles.
 * Challenging quest: You move 20 spaces back and gain Bag Of Schmeckles and a random item from the generic Food item-givers pool.
 * Epic quest: You move 30 spaces back and gain Bag Of Schmeckles, a random item from the generic Food item-givers pool, and a random item from the generic Jewelry item-givers pool.
 * Leave: Simply leave the event.

Gear World

 * You are shown 3 random items from the generic Mechanical item-givers pool. You can either choose 1 of the items or choose to leave the event.
 * Upon choosing an item, you obtain it, and a gear person approaches you. You can then either choose [Yes] to "listen to them" and obtain the History Of The Gear Wars Debuff and Skip-A-Turn or choose [No] to simply leave the event.
 * History Of The Gear Wars: During your next Effects Phase, you gain a random item from the generic Mechanical item-givers pool.
 * Leave: Simply leave the event.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! History Of The Gear Wars Tooltip
 * You're listening to a... very detailed overview of the Gear Wars.
 * You're listening to a... very detailed overview of the Gear Wars.

Category: Debuff
 * }