Raccoon

Raccoon is an item.

Standard Use

 * Target another player.
 * If the target has a non-Frozen Food item: The Raccoon selects a random non-Frozen Food item the target has.
 * If it is not a Deadly Item: The Raccoon eats it. (Effectively, the Food item is just removed from the game.) The turn counter for its passive effect is reset to 0.
 * If it is a Deadly Item: The Raccoon is killed and removed from the game.
 * If the target has no non-Frozen Food item: The Raccoon Incapacitates you and leaves the game.


 * This use is available even if the Raccoon is on cooldown: Choose another item you have with the Food category. Feed it to the Raccoon to reset the turn counter for its passive effect to 0.

Passive Effect

 * If the Raccoon doesn't eat a Food item due to either of its standard uses for 10 consecutive turns, the Raccoon Incapacitates you and leaves the game.

Event Use

 * Feed to the Starving Monster of the Archaeology Dig. Counts as 1 food item.

How To Obtain

 * Generic item-givers
 * Generic Living item-givers

Strategy
TBD

Trivia
TBD