Improbability Device (item)

Improbability Device is an item.

Standard Use

 * You gain the Improbability effect connected to a queue for a random event from the following pool: Improbability Device/Wacka Wacka/Sleeping Bear/White Figure/Gotta Catch 'Em All!/-Overlord-/Pixie/Lottery!/Classes!

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Improbability Tooltip
 * You are using your Improbability Device. What will happen?
 * You are using your Improbability Device. What will happen?

Neutral Effect, Category: Go to event
 * }

Event Use

 * Give to the Damaged Construct of the Archaeology Dig. Counts as 2 items. Also, gain a random item from a pool including Box Of Chocolates, Egg Launcher, Sex Bomb, Ankh Of The Pharaoh, Quantum Crystallizer, Pixie, The Demon Jester's Ring, Hypnotoad, Blue Turtle Shell, and Blue Dragon Egg.
 * Give to the Greedy Goblin of the Archaeology Dig; this replaces the Greedy Goblin event with another challenge from the current Lv's pool.
 * Use inside the Deadly Pyramid; all the traps inside kill you.
 * Use in The Jungle if Eyes In The Bush is not an option; it will then appear as an option unless the Predator is in a player's Pocket Ball.
 * Use on The Lever's A Wooden Door subevent; go to the Goblin Potion Master subevent unless he is in a Filled Pocket Ball; if he is, go to the Improbable Improbability subevent and gain a new Improbability Device.
 * Use in the Prehistory; go to the Tyrannosaurus Rex subevent.
 * Use against The Bear!; gain a Pet Bear.
 * Use to turn Gandalf The Grey into Gandalf The White.
 * Use to turn Saruman The Grey into Saruman The White.
 * Use to turn Saruman The White into Saruman Of Many Colors.

Skill Use

 * Multiversal Flux; Instead of an item from the generic item-givers pool you gain a random result out of the following pool:
 * Orb + 2 random Magic Crystals
 * Charged Light Wand and Charged Dark Wand each with random non-common(?), non-Scare, and non-Curse Of Cold Spells
 * Demon Sword
 * Black Dragon Egg

Other Item Use

 * Chikapu
 * Any Marieke Doll

Item Combining

 * Any Gloves + Improbability Device = Any random non-basic Gloves
 * Any Boots + Improbability Device = Any random non-basic Boots
 * ACME Magnet + Improbability Device = The combiner attracts (effectively steals) 1 random item from each other player.
 * Improbability Device + Mystery Sprout = Seven-Leaf Clover

How To Obtain

 * Generic item-givers
 * Generic Mechanical item-givers

Events

 * Future Shop
 * Choose An Item Phase event
 * Find an Improbability Device in The Future
 * Aliens! (The Secret Cow Level) in The Future
 * Jackpot in The Wild West
 * Pawn Shop
 * Early Reinforcements
 * Reinforcements!

Items

 * Use an Improbability Device on The Lever's A Wooden Door subevent while the Goblin Potion Master is in any player's Filled Pocket Ball.

Strategy
TBD

Trivia
TBD