Cargo Train

Cargo Train is an item.

Standard Use

 * Choose one option:
 * Choose another item you have in your inventory that is not Soulbound to store it inside your Cargo Train.
 * This use is unavailable if you have 4 items inside the Cargo Train already.
 * Choose a player to send the Cargo Train to. You gain a Cargo Train Neutral Effect connected to the chosen player.
 * Cargo Train: During your Effects Phase, the Train moves 15 spaces each turn, incapacitating anyone it moves through, until it reaches the target player. The target player receives the items that were stored; then this effect wears off.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Cargo Train (Neutral Effect) Tooltip It rides 15 spaces per turn, incapacitating anyone it runs over. Cargo: [ItemImages]
 * Your Cargo Train is riding towards [PlayerName]. It is currently on space X.
 * Your Cargo Train is riding towards [PlayerName]. It is currently on space X.

Neutral Effect
 * }

Items

 * ACME Magnet

Event Use

 * Give to the Damaged Construct of the Archaeology Dig. Counts as 1 item.

How To Obtain

 * Generic item-givers
 * Generic donator item-givers
 * Generic Mechanical item-givers

Strategy

 * TBD

Trivia

 * TBD