Demons

Demons is the collective name for the group of the 15 Lesser Demon items (Aquatic Imp, Darkcaller, Demon Fairy, Filthsucker, Fire Foliot, Frostclaw, Goldfiend, Hellpriest, Hellrusher, Hornbeast, Libido Fiend, Poundfist, Power Imp, Skullripper, and Spellbreaker) and the 4 Greater Demon items (Frostfire Archfiend, Infernal Overseer, Mistress Of Pain, and Pit Lord).

Standard Use

 * If a player attempts to standardly use a Lesser Demon which was not created in their inventory, nothing occurs besides losing the Demon.

Standard Use

 * Target any player; they lose the Fire Debuff.

Other Item Use

 * Flying Carpet

Standard Use

 * Target any player; Blind them.

Event Use

 * Use against the Big(ger/gest) Golem of the Archaeology Dig.

Standard Use

 * Target any player; they gain 3 stacks of Demonic Dice.
 * Demonic Dice: Whenever you roll a die in your Roll Phase, it will have an outcome of 6, and this effect loses a stack. This effect can stack under the same Buff.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! Demonic Dice Tooltip
 * Your next A rolled dice will be sixes./Your next rolled die will be a six.
 * Your next A rolled dice will be sixes./Your next rolled die will be a six.

Duration: X turn(s)

Category: Buff, Magic
 * }

Standard Use

 * Target any player; they gain Faerie Frost.

Item Combining

 * Demon Fairy + Liquid Nitrogen = Frigid Fairy

Standard Use

 * Target any player; they lose 1 random Disease.

Standard Use

 * Target any player; they gain 1 turn of Fire.

Event Use

 * Give to Marceline in Ooo.
 * Melt the Ice Inside The Cave.
 * Give the Secret Of Fire to King Louie in The Jungle.

Standard Use

 * Target any player; they gain 2 turns of Demonic Frost.

Standard Use

 * Target any player; they lose 6-8 Rupees.

Standard Use

 * Target any player; revive them.

Standard Use

 * Target any player; they gain 3 turns of Demonic Rush.
 * Demonic Rush: Grants 2 temporary Speed. This effect can be extended.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! Demonic Rush Tooltip
 * You've received a demonic Speed increase, granting you +2 Speed.
 * You've received a demonic Speed increase, granting you +2 Speed.

Duration: X turn(s)

Category: Buff, Magic
 * }

Event Use

 * Give to Marceline in Ooo.

Standard Use

 * Target any player; they move 8 spaces forward.

Event Use

 * Use against The Bear! and move 8 spaces forward.

Standard Use

 * Target any player; they gain 2 turns of Molested Mouth.
 * Molested Mouth: Passively grants Unable To Eat Or Drink and Silenced. This effect can be extended.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Molested Mouth Tooltip
 * Your mouth is being molested! You are Unable To Eat Or Drink and Silenced.
 * Your mouth is being molested! You are Unable To Eat Or Drink and Silenced.

Duration: X turn(s)

Category: Debuff
 * }

Event Use

 * Use against the Libido Demon of the Archaeology Dig.

Skill Use

 * Sexual Ritual; in addition to the random STD and Ethereal Gem, you also receive a Flask Of Mojo.

Standard Use

 * Target any player; give them Skip A Turn.

Event Use

 * Give to Marceline in Ooo.

Standard Use

 * Target any player; they gain 1 stack of Empowered Dice.

Standard Use

 * Target any player.
 * If they are Dead: You gain a random Skull (from 1 to 3) which you don't already have (if possible).
 * If they aren't Dead: Nothing occurs besides this item being consumed.

Standard Use

 * Target any player; they lose 1 random removable Magic Buff.

Passive Effect

 * If a player has a Greater Demon which they did not create, its Passive Effect cannot activate. It also won't lose Passive Effect charges.

Passive Effect

 * When you summon a Demon, it is enchanted with Fireproof and Frostproof.

Passive Effect

 * If you would die while you have a non-Frozen Lesser Demon, a random non-Frozen Lesser Demon you have is removed from the game, and the death is blocked.

Passive Effect

 * When you are targeted by a Dark Spell from any player or in a standard non-player spellcasting event, you summon a random Lesser Demon.

Passive Effect

 * If you would be Incapacitated while this item is off cooldown, this item goes on cooldown for 5 turns instead.

Any Lesser Demon

 * Generic Living item-givers

Events

 * Demonic Pentagram

Items

 * Demonic Ritual Stone
 * Malevolent Maw
 * Mistress Of Pain

Skills

 * Call Demon
 * Harvest Power (Class Talent)
 * Sexual Ritual (Class Talent)

Effects

 * Obsidian Necklace
 * Malevolent Maw
 * Devil's Contract: Demonic Kills

Skills

 * Call Demon (w/ Class Talent)

Strategy
TBD

Trivia

 * The Lesser Demons with red borders in their artwork have effects that generally harm the target, while those with green borders have effects that generally benefit the target. Greater Demons have purple borders in their artwork.