Holy Water

Holy Water is an item.

Standard Use

 * Drink it and remove all of your Curses.

Related Effects

 * Generic Drink-related effects (Dehydration, Cleansing Cup, Unable To Eat Or Drink)

Event Use

 * Use against the Bearded Phantom of the Archaeology Dig.
 * Use against the Dune Beetles of the Dungeon Crawl if fire appears
 * Use against the Ghost of the Dungeon Crawl
 * Use against a Mummy in the Deadly Pyramid.
 * Use against A Z-Z-Zombie! in The Haunted Mansion's Graveyard
 * Use at the Catapult to launch the item 25-30 spaces in a given direction.
 * All players within a 12-space radius of the landing spot have all Curses removed.

Skill Use

 * TBD

Other Item Use

 * Flying Carpet

Item Combining

 * Holy Water + (Holy) Hammer = Broken Glass unless the Holy Water was created by the Concoct skill; the (Holy) Hammer is kept.
 * Holy Water + Hand Grenade = Holy Hand Grenade
 * Holy Water + GHB = Free Drink

Strategy

 * TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)
 * Generic random Drink item-givers (The Cornucopia)

Events

 * Church (Price: 8 Rupees)
 * Heinrich's Elixiere Und Andere Flüssigkeiten (Price: 8 Rupees)
 * The Alchemy Lab in the The Haunted Mansion
 * Holy Water (event)
 * Choose An Item Phase event
 * Hit the drunk with a (Holy) Hammer in The Wild West.
 * Trade with the Indian chief in The Wild West.
 * Oh Really?
 * Questions!?
 * Early Reinforcements
 * Reinforcements!
 * Pawn Shop

Items

 * Spanner (using Broken Glass)
 * Thieving Imp

Skills

 * Concoct