Frozen

Frozen is a status items can gain.

Characteristics

 * Frozen items cannot be "used" by any method except with item and skill uses that interact with Frozen items specifically.
 * Frozen items cannot explode due to Detonation.
 * Frozen items cannot be eaten by NPCs or by a player with an effect like Stoned.
 * The Frozen status ticks down 1 turn for all items in a player's inventory during their Effects Phase. It ticks down 1 turn for all items in non-player inventories during Round Effects.
 * A Coldblooded item will be Frozen for double the amount of turns as a normal item.
 * Generally speaking, Frozen items do not have their standard passive effects active. (For "event passives", there is more of a case by case basis.)
 * Note that a Frozen Marieke Doll will still give Wrath Of The Admin if removed from the game.
 * Note that a Frozen item which is "inherently" Coldblooded from its own effect will still gain double the turns of Frozen if it gains additional turns of Frozen.
 * A Scarf Of The Serpent with its passive effect active will be Frozen for double the amount of turns. However, an already Frozen Scarf Of The Serpent will NOT gain double the turns of Frozen if it gains additional turns of Frozen; this appears to be different from an item like a Crocodile since the Scarf's effect also affects other items.


 * Frozen items do not have their cooldowns/energy/other turn counters tick down.

Related Categories

 * Frostproof

Related Items

 * Volatile Oil
 * Mining Pick
 * Jinxed Jewel Of Hypothermia
 * Fireflies
 * Frostfire Figurine
 * Ice Sculpting Saw
 * Lure Whistle
 * Pied Piper's Pipe

Related Effects

 * Fire
 * Frost Immunity

Related Spells

 * Laser
 * Shatter

Items

 * Activated Fridge-bot
 * Liquid Nitrogen
 * Freeze Ray
 * Frost Mine Activator
 * Ancient Ice Crystal
 * Azure Bracelet
 * Frigid Fairy
 * Spear Of Skadi
 * The Hand Of Glory

Effects

 * Curse Of Cold
 * Algid Revenge
 * Frostfire Protection

Events

 * Ice King!

Spells

 * Detonation exploding Frost Mine