Infinity Stones

Infinity Stones is a collective name for the group of the 6 following items: The Mind Stone, The Power Stone, The Reality Stone, The Soul Stone, The Space Stone, The Time Stone.

Standard Use

 * Base: Reveal up to 2 (+0.5 per level) items and skills of another player's inventory. Pick one to force them to use it.
 * Level 5: Hypnotize the current player. They become Unable To Kill You for 2 turns.
 * Level 15: Make a player learn 3 random feats.

When you insert this into the Infinity Gauntlet, all other players become Unable To Kill You for 6 turns.

Passive Effect

 * Grants Magical Mind and Light Spells cast on players within 15 spaces of you are redirected to you.

Standard Use

 * Base: Smash the ground, killing everyone in a 0 (+0.5 per level) space radius and incapacitating everyone in a 0 (+1 per level) space radius.
 * Level 5: Throw another player within 2 spaces of you to a space within 15 spaces of you, incapacitating them and anyone they land on.
 * Level 15: Give a player 3 stacks of Empowered Dice.

When you insert this into the Infinity Gauntlet, you gain 6 stacks of Empowered Dice and incapacitate all other players.

Passive Effect

 * Grants Skip-A-Turn & Incapacitation Immunity and Root Immunity.

Standard Use

 * Base: Discover 2 (+0.33 per level) random items. Choose one. Then transform one of your own items into the chosen item.
 * Level 5: Create 2 random items for a player. They fade away after 3 turns.
 * Level 15: Remove all Magic Debuffs from a friendly player or all Magic Buffs from an enemy player.

When you insert this into the Infinity Gauntlet, you gain 6 random items.

Passive Effect

 * Grants Dark Spell Immunity.
 * Dark Spell Immunity: Any Dark Spells cast won't affect you. This includes non-targeted Dark Spells.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! Dark Spell Immunity Tooltip
 * You are immune to Dark Spells.
 * You are immune to Dark Spells.

Category: Buff
 * }

Standard Use

 * Base: Reduce the cooldown of a Living item by 3 (+0.5 per level). For every 4 overflow cooldown reduction you create a random Living item.
 * Level 5: Turn an item Living and Soulbound.
 * Level 15: Whenever you kill someone, put one of their Living items inside the Soul Stone. You can take them all out at once OR destroy them all. Max 4 items stored.

When you insert this into the Infinity Gauntlet, you gain Death Immunity for 6 turns.

Passive Effect

 * Grants the Ethereal Soul buff.

Standard Use

 * Base: Teleport to a nearby space. Range: 10 (+2 per level)
 * Level 5: Choose an item. Swap it with a random item of another player.
 * Level 15: Teleport all players within 10 spaces of a chosen space to that space.

When you insert this into the Infinity Gauntlet, you move 66 spaces forward.

Passive Effect

 * Grants the The Space Stone buff.
 * The Space Stone: Your dice only roll sixes. Whenever you move less than 6 spaces forward, round it up to 6.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! The Space Stone Tooltip
 * Your dice only roll sixes. Whenever you move less than 6 spaces forward, round it up to 6.
 * Your dice only roll sixes. Whenever you move less than 6 spaces forward, round it up to 6.

Category: Buff
 * }

Standard Use

 * Base: Reduce a skill cooldown by 2 (+0.5 per level). Overflow cooldown reduction will be applied to random other skills until it's all used up.
 * Level 5: Give a player 2 stacks of Cards Of Fate.
 * Level 15: Restart a player's turn.

When you insert this into the Infinity Gauntlet, reset all your cooldowns. Reset them again in 6 turns.

Passive Effect

 * Grants the The Time Stone buff.
 * The Time Stone: Your deaths only last 1 turn.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! The Time Stone Tooltip
 * Your deaths only last 1 turn.
 * Your deaths only last 1 turn.

Category: Buff
 * }

Effects

 * Wild Mode: To Infinity and Beyond

Any Infinity Stone

 * Kill the player currently holding it.

The Mind Stone

 * Be the first to learn a Learnable Feat.

The Power Stone

 * Be the first to make a kill.

The Reality Stone

 * Be the first to cast 3 Dark Spells.

The Soul Stone

 * Be the first to die.

The Space Stone

 * Be the first to cross the finish line.

The Time Stone

 * Buy it at the Future Shop.

Strategy

 * TBD

Trivia

 * TBD