Broken Glass

Broken Glass is an item.

Standard Use

 * You gain 4 Rounds of Bleeding.

Event Use

 * Use against the Demon Eye of the Archaeology Dig
 * Use against the Dune Guard of the Dungeon Crawl; inflicts 3-5(?) damage.
 * Use at the Catapult event to launch the item 25-30 spaces in a given direction.
 * All players within a 13-space radius of the landing spot gain Skip A Turn.

Skill Use

 * Reset the Concoct skill's cooldown

Other Item Use

 * Use this item with the Spanner to create a random item from a pool including: Beer, Flask Of Mojo, Holy Water, Hypno Glasses, Liquid Luck, Orb, Poison, Potion, Reflective Shades, Truth Serum, Volatile Oil

Item Combining

 * Broken Glass + Fairy Crystal + Dark Crystal + Any Shield= Mirror Shield

Strategy

 * TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)

Events

 * Bender in The Future
 * Be hit by any Orb launched by the Catapult
 * Message In A Bottle at The Beach
 * Cardboard Tube in The Cellar of The Haunted Mansion
 * Mirror (Friday the 13th)
 * Pile Of Rubble in Princess Bubblegum's Lab in Ooo
 * Dig with Shovel at the Archaeology Dig, The Jungle, or The Beach.
 * Pawn Shop
 * Early Reinforcements
 * Reinforcements!

Items

 * Thieving Imp
 * Dig with Shovel standardly.

Item Combining

 * (Holy) Hammer+Potion, Hypno Glasses, Liquid Luck, Free Drink, Reflective Shades, Poison, Holy Water, Gem Elixir, Liquid Luck, Truth Serum, Free Drink, Chloroform, Flask Of Mojo, Beer, Glass Of Milk, Butterbeer, Mana Potion, or Reading Glasses= Broken Glass unless the glass item was created by the Concoct skill; the (Holy) Hammer is kept.