Loot Crates

Loot Crates is a collective name for the group of the 7 following items: the Unidentified, Aristocrat's, Biologist's, Bomber's, Corrupted, Gourmet's, and Machinist's Loot Crates. They don't share any item slots.

Standard Use

 * Choose 1 item out of the Aristocrat's, Biologist's, Bomber's, Gourmet's, and Machinist's Loot Crates. This item transforms into the chosen Crate.

Standard Use

 * On the first use of an Aristocrat's Loot Crate, 4 random item choices from the generic Jewelry item-givers pool are shown. You choose 1 of the items to receive, removing the choice from the Crate; the other item choices remain in the Crate and can be selected on a later use of the Crate. The Crate is removed from your inventory once the last item choice is used.

Standard Use

 * On the first use of a Biologist's Loot Crate, 4 random item choices from the generic Living item-givers pool are shown. You choose 1 of the items to receive, removing the choice from the Crate; the other item choices remain in the Crate and can be selected on a later use of the Crate. The Crate is removed from your inventory once the last item choice is used.

Standard Use

 * On the first use of a Bomber's Loot Crate, 4 random item choices from the generic Explosive item-givers pool are shown. You choose 1 of the items to receive, removing the choice from the Crate; the other item choices remain in the Crate and can be selected on a later use of the Crate. The Crate is removed from your inventory once the last item choice is used.

Standard Use

 * On the first use of a Corrupted Loot Crate, 4 random item choices from the generic item-givers pool are shown. You choose 1 of the items to receive, removing the choice from the Crate; the other item choices glitch into new items every time you remove an item and only one can be selected on a later use of the Crate before they glitch again. When an item is removed from the Crate, it gains a random enchantment out of Food, Jewelry, Living, Mechanical, Delicious, Fireproof, Frostproof, Highly Flammable, Sparkling and Soulbound. The Crate is removed from your inventory once the last item choice is used.

Standard Use

 * On the first use of an Gourmet's Loot Crate, 4 random item choices from the generic Food item-givers pool are shown. You choose 1 of the items to receive, removing the choice from the Crate; the other item choices remain in the Crate and can be selected on a later use of the Crate. The Crate is removed from your inventory once the last item choice is used.

Standard Use

 * On the first use of a Machinist's Loot Crate, 4 random item choices from the generic Mechanical item-givers pool are shown. You choose 1 of the items to receive, removing the choice from the Crate; the other item choices remain in the Crate and can be selected on a later use of the Crate. The Crate is removed from your inventory once the last item choice is used.

Events

 * LOOT CRATE OVERLOAD Fixed Chance Phase event

Events

 * Loot Crates! Fixed Chance Phase event

Effects

 * Reach the finish line while Wild Mode: The Hungrier Games, Wild Mode: The Hungriest Games, or Wild Mode: To Infinity And Beyond is active.

Any "Identified" Loot Crate other than Corrupted Loot Crate

 * Generic item-givers
 * Generic great item-givers

Items

 * Unidentified Loot Crate
 * Dragon Balls

Aristocrat's, Biologist's, Bomber's, and Machinist's Loot Crates

 * Generic donator item-givers

Item Recipes

 * Unidentified Loot Crate + Glitch = Corrupted Loot Crate

Strategy

 * TBD

Trivia

 * This item was inspired by Loot boxes and the controversy surrounding them.