Courier Flap

Courier Flap is an item.

Standard Use

 * Choose one option:
 * Choose a space within 30 spaces of your current location. You gain Skip A Turn and a Courier Flap Neutral Effect connected to the chosen space.
 * Courier Flap (teleport): During your next Effects Phase, you teleport to the connected space, then this effect wears off.
 * Choose another item in your inventory that is not Soulbound to store it inside of this item. Then, target another player; the stored item is transferred from the Courier Flap item to be stored in a Courier Flap Neutral Effect which you give to the target.
 * Courier Flap (send): During your next Effects Phase, the item stored in this effect is transferred to your inventory, then this effect wears off.
 * The initial item storage is considered to be a "use" for something like Ethereal Gloves, though it doesn't put the Courier Flap on cooldown.
 * When stored inside a Courier Flap (either in the item or the Neutral Effect), an item is treated as being in a non-player inventory.
 * If an item stored in the Courier Flap item is somehow removed from it before a target player is selected, the Flap reverts to its original Standard Use (without going on cooldown.)
 * If an item stored in a Courier Flap Neutral Effect is removed from the game before the effect activates (such as due to the Horcrux or Gobbo King Buffs), no item is given when it does activate.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Courier Flap (Neutral Effect) Tooltip
 * If given by the "teleport" use of the Courier Flap item: You will move to space X in your next turn.
 * If given by the "teleport" use of the Courier Flap item: You will move to space X in your next turn.

If given by the "send" use of the Courier Flap item: You will receive X from PlayerName in your next turn.

Neutral Effect
 * }

How To Obtain

 * Generic item-givers
 * Generic Living item-givers
 * Generic Mechanical item-givers

Strategy
TBD

Trivia
TBD