Magic Scrolls

All Dark Scrolls and Light Scrolls are items. They are collectively referred to as Magic Scrolls. Each Dark Spell (excluding Scare and Curse Of Cold) has a corresponding Dark Scroll, and each Light Spell has a corresponding Light Scroll.

Standard Use

 * Use the charged spell.

Other Item Use/Passive

 * Bookworm
 * Hungry Bookworm

Event Use

 * Use against the Dune Guard of the Dungeon Crawl
 * With Death: inflict 31-33(?) damage.
 * With Laser: inflict 13(?) damage.

Any Magic Scroll

 * Generic item-givers

Events

 * Mystic Shop
 * Melt the Ice Inside The Cave
 * Catdalf The Grey
 * Pawn Shop

Items

 * Sir Lancelot's Ring Of Dispel
 * Satchel Of The Citadel
 * (Legendary) Downie's Gift

Skills
===Dark Scroll: Arcane Explosion, Blind, Burden, Curse Of Relativity, Curse Of Resurrection, Curse Of Riches, Cursed Wounds, Dark Sacrifice, Deny, Disarm, Evil Barrier, Life Link, Liquidize, Living Bomb, Mark For Death, Polymorph, Shatter, Slow, Spellsteal, Steal Item, or Weaponize OR Any Light Scroll===
 * Condense Magic

Events

 * Choose An Item Phase events

Items

 * Seventh Ring Of Hell

Events

 * Dungeon Crawl Lv 2 reward

Events

 * Pyramid Chest in The Cellar of The Haunted Mansion

Dark Scroll: Death or Light Scroll: Life Shield

 * Generic great item-givers

Events

 * Become a Baratheon in Pick A House

Events

 * Vase in The Cellar of The Haunted Mansion

Effects

 * Legacy Of The Void

Events

 * Early Reinforcements
 * Reinforcements!

Events

 * Cardboard Tube in The Cellar of The Haunted Mansion

Items

 * Peace Dove
 * Vanity Smurf Shroom

Events

 * Holey Church

Strategy
TBD

Trivia
TBD