Hot Potato

Hot Potato is an item.

Standard Use

 * Target any player.
 * If they're within range: You give the target this item, also the turn counter for this item's passive effect is reset to 0.
 * If they're not on your space: Nothing occurs besides this item going on cooldown.

Passive Effect

 * Every 4 Effects Phases (beginning on the 4th Effects Phase after this item's creation), the Hot Potato gives you 1 turn of Fire.
 * The 4 count isn't reset when the Hot Potato moves between inventories by means other than its own effect.

How To Obtain

 * Generic item-givers

Item Combining

 * Potato+Volatile Oil= Randomly either French Fries or Hot Potato

Strategy
TBD

Trivia
TBD