Resurrection Phase

If you're looking for this Phase's events' flavor text, see Resurrection Phase (flavor text).

There are 2 potential loops in the turn structure with Resurrection Phases. The 1st loop it is a part of occurs between the Effects Phase and the Choose An Item Phase. The 2nd loop it is a part of occurs between the Choose An Item Phase and the Event Phase.


 * The aforementioned loops are comprised of the Class Choice Phase and Jukebox Phase as step 1 and the Resurrection Phase as step 2.
 * The Phases in step 1 are cycled through, checking for the most recently queued event among the 2 Phases until a new event cannot be reached. Then, in step 2, a Resurrection Phase event is checked for. Steps 1 and 2 are cycled through until a new event cannot be reached in either step, at which point the loop is exited.

The turn player can only have an event in this phase if they are Dead, in which case they're guaranteed to have an event. If a player has an event in this phase besides It's Good To Be Alive or Reincarnation, this will be the last phase in the turn excluding a possible Forced End.

A Boss with a Death Timer of 1 can still have Reincarnation or FSM Afterlife instead of It's Good To Be Alive. A Boss with a Death Timer of 1 or 2 cannot have Deal With The Devil or Charon The Ferryman.

If Wild Mode: Massacre Arena is active, you cannot have Reincarnation, Deal With The Devil, Charon The Ferryman, or FSM Afterlife. Also, you reach the It's Good To Be Alive event without any Death Sucks events per death. Also, a Boss's Death Timer does nothing as Wild Mode: Massacre Arena takes priority.

Events

 * Death Sucks- Can only occur as the first or second Resurrection Phase event after becoming Dead. You get 1 event closer to reviving in It's Good To Be Alive. The base chance for the event to occur as the first event is ~87.5% and becomes ~50% with Totem Of The Beast.


 * It's Good To Be Alive- This is the Resurrection Phase event after already having 2 non-FSM Resurrection Phase events on the current Death (or earlier for a Boss with a reduced Death Timer or while Wild Mode: Massacre Arena is active.) You revive and continue your turn normally with later phases.


 * Reincarnation- Can only occur as the first Resurrection Phase event after becoming Dead. You lose the Dead status (which is not considered to be a revival), you gain the Reincarnated status, and you queue a 0 Karma event for the Event Phase related to the animal you are. (Effects like Auto Hammer can't activate inbetween the revival and gaining Reincarnated.) This event's chance to occur as the first event is increased significantly by Totem Of The Beast and by World Animal Day. The base chance for the event to occur as the first event is ~12.5% and becomes ~50% with Totem Of The Beast.


 * Deal With The Devil- Can only occur as the first Resurrection Phase event after becoming Dead. You are given 1 of 3 deals; you can choose to instantly revive with either Devil's Contract: Revival Denial, Devil's Contract: Demonic Kills, or Devil's Contract: Devil's Henchman depending on the deal given, or you can reject the deal. (If you reject the deal, you get 1 event closer to reviving in It's Good To Be Alive as normal.)


 * Charon The Ferryman- Can only occur as the first Resurrection Phase event after becoming Dead. You can pay a stated amount from 15-19(?) Rupees to move a stated amount forward from 13-15(?) spaces and instantly revive, or you can reject Charon's deal. (If you reject the deal, you get 1 event closer to reviving in It's Good To Be Alive as normal.)


 * FSM Afterlife- Can only initially occur as the first Resurrection Phase event while Dead. If the event is gone to for the initial Resurrection Phase event, it will be all subsequent Resurrection Phase events for you until you are revived. You roll 2 12-sided dice and moves forward spaces equal to the rolled amount plus Speed, then go to a random subevent. The base chance for the event to occur as the first event is near 0%.