Horn

Horn is an item.

Standard Use

 * Make a honking sound effect.

Event Use

 * Use against the Dune Guard of the Dungeon Crawl; inflict 0 damage.
 * Use against a bad guy in The Wild West; always fails.
 * Use at the Catapult event to launch the item 25-30 spaces in a given direction.
 * A random player within 6 spaces of the landing spot is targeted.
 * If the target player is alive, they gain the item.
 * If the target player is Dead, they do not gain the item.

Skill Use

 * No special usage

Other Item Use

 * No special usage

Item Combining

 * None

Strategy

 * TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)

Events

 * The Joke Shop
 * The Welfare Warehouse
 * Fair Trade with the Greedy Goblin of the Archaeology Dig
 * Bender in The Future
 * HONK HONK! Fixed Chance Phase event
 * The Lever's Reinforcements Activation Panel
 * Wishbone Wish
 * Cardboard Tube in The Cellar of [[The Haunted Mansion
 * Fish with Fishing Pole or Pet Bear in the shallow water near The Pirate Ship, at The Jungle's Waterfall subevent, at The Beach, in Ooo, at the Ninjas The Asian Pond subevent, at the Lolrus!, or at the Subterranean Stream Inside The Cave.
 * Fish with Fishing Pole in the Middle Ages or at deep sea subevents aboard The Pirate Ship.
 * White House Fountain
 * Pawn Shop
 * Future Shop (Wild Mode: Racing In Reverse)

Items

 * Thieving Imp

Effects

 * Hungry Games: Receive Reward Capsule

Trivia

 * TBD