Chameleon

Chameleon and Hidden Chameleon are items. They do not share an item slot.

Chameleon

 * Target another player.
 * If they are within a 10 space radius: This item becomes a Hidden Chameleon in a random location in the target's inventory. (It won't necessarily be at the very bottom.)
 * If they are not within a 10 space radius: Nothing occurs besides this item going on cooldown.

Hidden Chameleon

 * This item reverts to a Chameleon and returns to the inventory of the player that used a Chameleon to turn it into a Hidden Chameleon.

Chameleon

 * During the Effects Phase, this item's cooldown is reduced by an extra 5 turns if the holder is on Fire.

Hidden Chameleon

 * After 20 seconds pass after a Chameleon transforms into this item, this item will activate in the next Effects Phase; this item steals a random item from the inventory it's currently in to give to the player that used a Chameleon to turn it into a Hidden Chameleon, also it reverts to a Chameleon and returns to the inventory of the player that used a Chameleon to turn it into a Hidden Chameleon.

Event Use

 * None special?

Chameleon or Hidden Chameleon

 * Generic Living-related skill use (Sexual Ritual)

Chameleon or Hidden Chameleon

 * Generic Living-related other item use (Deadly Virus, Mystery Mixer, Unstable Mutagen, Tasty Treats, The Pied Piper's Pipe, Lure Whistle)

Item Combining
None

Strategy
TBD

Chameleon

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)
 * Generic random Living item-givers (Baetylus, Inflatable Egg, Unstable Mutagen)

Items

 * Hidden Chameleon

Items

 * Chameleon

Trivia
TBD