Jinxed Jewels

The Jinxed Jewels Of Anxiety, Death, Encumberment, Hellfire, and Impotence are items.

Jinxed Jewel Of Anxiety

 * During each Effects Phase, you run 6 spaces back if another player is within a 3-space radius of you. (You don't move if you are Dead.)

Jinxed Jewel Of Death

 * During the 8th consecutive Effects Phase of having this item without it leaving your inventory, you die, and this item is consumed. (If Dead, the item is still consumed.)
 * As could be expected, putting this item into a Magic Hat resets the counter to 0.

Jinxed Jewel Of Encumberment

 * During each Effects Phase, a random item in your inventory is destroyed if you have 12 or more items.
 * Non-Object items like Money and Donator Taunts are NOT counted as "items" for the 12 count.

Jinxed Jewel Of Hellfire

 * When you die, you gain 1 turn of Fire.

Jinxed Jewel Of Hellfire

 * Give to Marceline in Ooo.

Any Jinxed Jewel

 * Generic Jewelry-related other item use (Goth Marieke Doll, Jewel Juicer)

Item Combining

 * None

Strategy

 * TBD

Any Jinxed Jewel

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)
 * Generic random Jewelry item-givers (Jewelizer)

Events

 * Oh Really?
 * Questions!?