Battery

Battery is an item.

Standard Use

 * Choose an Energy-based item you have and charge it up to 100% energy.
 * If Teleporter Activator has lost its lock-on by reaching 0% energy, charging it will lock the connected Teleporter onto the holder's current space. (It won't ever lock onto another player due to this.)
 * An item can be chosen which has max energy already. In this case, nothing occurs besides losing the Battery.

Event Use

 * Give to the Damaged Construct of the Archaeology Dig. Counts as 1 item.

How To Obtain

 * Generic item-givers
 * Generic Mechanical item-givers

Events

 * The Engineering Shop (Monday)
 * The Hardware Store

Strategy
TBD

Trivia
TBD