Battery

Battery is an item.

Standard Use

 * Choose one of the following items you have and charge it up to 100% energy: Any Lightsaber, Phaser, Gallifreyan Time Watch, Teleporter Activator.
 * If Teleporter Activator has lost its lock-on by reaching 0% energy, charging it will lock the connected Teleporter onto the holder's current space (or a player on their space?).
 * An item can be chosen which has max energy already. In this case, nothing occurs besides losing the Battery.

Event Use

 * Generic Mechanical-related event use (Princess Bubblegum in Ooo)
 * Give to the Damaged Construct of the Archaeology Dig; counts as 1 item.

Skill Use

 * None special

Other Item Use

 * None special

Item Combining

 * None

Strategy
TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)
 * Generic random Mechanical item-givers (Soldering Torch)

Events

 * The Engineering Shop (Monday)
 * The Hardware Store

Trivia
TBD