Barbarian

Overview
Leap on top of your enemies and ROAR them away! With Barbarian, you can leap to nearby spaces and scare all nearby players away from your current position.

Leap_icon.png Leap (6 turn cooldown)
Leap to any space within a range of 10.

Roar_icon.png Roar (8 turn cooldown)
All nearby players will flee from you until they are exactly 14 spaces away.

Stamina (passive)
When you skip a turn, Leap and Roar cooldowns are reduced by 2 each.

Strengths

 * Barbarians can gain quite a few spaces with their leaps.
 * Targeted attacks on nearby players can be initiated with Leap, or avoided with Roar.
 * Skipped turns do not faze Barbarians too much.

Weaknesses

 * Barbarian's passive does not benefit from death, only turn skips.
 * Another player anticipating a nearby Barbarian to attack can retaliate.

Strategies

 * Ample use of Hand Grenade from the ACME shop can result in rapid space gains, especially since the skipped turn will decrease the Leap cooldown.
 * Leap onto another player and use items like the Sword to kill them, or failing that, Roar them back.

Dual-Class Synergies
(to be done later when other classes have their own pages)