Movement-triggered effects

Movement-triggered effects are activated by most (but not all) types of movement.

Movement which does not trigger this type of effect includes movement from: Shift ACME Rocket only vs. The Bear!

The movement-triggered effects include:

Auto Hammer Star Power Channeling Wormhole Banana Peel Cursed Wounds Opal Necklace Big Goomba Crusher Sniper Rifle

Movement Prohibitors: Man Mode Save Point Faerie Frost Faerie Fire Earthwarder's Sigil Rooted Wild Mode: Fairly Frosty