Dark Wand

Dark Wand and Charged Dark Wand are items. They share an item slot.

Event Use

 * Charge at The Magic Shop.
 * Use against a Small Golem, Big(ger/gest) Golem, Demon Eye, or Cursed Gate challenge in the Archaeology Dig. Fails unless charged with a right Spell.
 * Use against The Bear!. Fails unless charged with a right Spell.
 * Use against a bad guy in The Wild West. Fails unless charged with a right Spell.

Item Combining

 * Dark Crystal+(Charged) Dark Wand= Charged Dark Wand with Death, Living Bomb, or Dark Sacrifice
 * Lovely Crystal+(Charged) Dark Wand= Charged Dark Wand with Curse Of Riches, Curse Of Resurrection, or Life Link
 * Night Crystal+(Charged) Dark Wand= Charged Dark Wand with Blind, Disarm, Deny, or Cursed Wounds
 * Happy Crystal+(Charged) Dark Wand= Charged Dark Wand with Weaponize, Curse Of Relativity, or Detonation
 * Fairy Crystal+(Charged) Dark Wand= Charged Dark Wand with Burden, Spellsteal, Liquidize, or Laser

Standard Use

 * Use the charged spell. Your Charged Dark Wand reverts to an uncharged Dark Wand.

Skill Use

 * Harvest Power

Dark Wand

 * Generic item-givers

Events

 * The Magic Shop
 * Gandalf The Grey
 * The Tower Room in The Haunted Mansion
 * The Welfare Warehouse
 * Following The Ley Lines (event)
 * Trade with the Indian chief in The Wild West.
 * Pawn Shop
 * Early Reinforcements
 * Reinforcements!

Items

 * Charged Dark Wand

Effects

 * Marieke's Magic

Events

 * The Magic Shop
 * Gandalf The White
 * Improbability Device (event)

Skills

 * Use Multiversal Flux on an Improbability Device.

Item Combining

 * See above under Item Combining

Strategy
TBD

Trivia
TBD