Cat

Cat and Collarbound Cat are items. They share an item slot.

Standard Use

 * Choose one option:
 * [Scratch!]:
 * If there is another player(s) on your space, a random other player on the space gains Skip A Turn and 4 turns of the Bleeding Debuff (with living players prioritized over dead ones.)
 * If there are no other players on your space, you gain Skip A Turn and 4 turns of the Bleeding Debuff.
 * [Purr!]: All living players within 10 spaces of you move (up to) 3 spaces towards you.
 * This use is available even if the Cat is on cooldown: Put a (Decolored) Decursed Cat Collar on the Cat to transform the Cat into a Collarbound Cat. (Any enchantments are kept.)

Event Use

 * Feed to the Starving Monster of the Archaeology Dig. Counts as 1 food item.
 * Use against The Bear! and move 3(?) spaces forward; the Cat is lost.

Standard Use

 * Choose one option:
 * [Scratch!]:
 * If there is another player(s) on your space, a random other player on the space is Incapacitated and gains 5 turns of the Bleeding Debuff (with living players prioritized over dead ones.)
 * If there are no other players on your space, you are Incapacitated and gain 5 turns of the Bleeding Debuff.
 * [Purr!]: All living players within 10 spaces of you move (up to) 6 spaces towards you.

Event Use

 * Feed to the Starving Monster of the Archaeology Dig. Counts as 1 food item.
 * Use against The Bear! and move 3(?) spaces forward; the Collarbound Cat is put on cooldown but is kept.
 * Use against the Lv 2 or 3 Small Golem of the Archaeology Dig.

Cat

 * Generic item-givers
 * Generic Living item-givers

Events

 * Hit the drunk with a (Holy) Hammer in The Wild West.
 * Early Reinforcements
 * Reinforcements!

Items

 * Put a (Decolored) Decursed Cat Collar on a Cat.

Strategy
TBD

Trivia
TBD