Tome Of Magic

Tome Of Magic and Charged Tome Of Magic are items. They share an item slot.

Standard Use

 * If unopened: Open the tome. There is a chance that you will gain a Torn Memento: Left Side. Afterwards:
 * If opened, uncharged Tome Of Magic with any pages left: 4 random non-common and non-Scare Spells are shown. You can choose 1 of the 4 spells to charge the Tome with, transforming it into a Charged Tome Of Magic.
 * If Charged Tome Of Magic: Cast the charged spell, and the Tome loses a page and becomes uncharged, reverting it back into a Tome Of Magic.
 * If opened, uncharged Tome Of Magic with no pages left: The Tome now allows you to "cast" Hellfire. When cast, you kill all players within a 10 space radius of you, including yourself. Also, the Tome Of Magic is removed from the game.

Related Effects

 * Fire Immunity: Prevents death due to Hellfire.

Event Use

 * Use against a Small Golem, Big(ger/gest) Golem, Demon Eye, or Cursed Gate challenge in the Archaeology Dig. Fails unless charged with a right spell.
 * Use against a bad guy in The Wild West. Fails unless charged with a right spell.

Skill Use

 * Harvest Power; can be used on a currently charged spell from the initially chosen 3; the Tome loses a page and becomes uncharged. Cannot be used to siphon Hellfire.

How To Obtain

 * Generic item-givers

Items

 * Satchel Of The Citadel

Events

 * The Wizard Shop
 * Sasha Lore's Mobile Library
 * Dungeon Crawl Lv 3 reward
 * Give Marceline a Demon Sword in Ooo.
 * The Lever's Reinforcements Activation Panel
 * Following The Ley Lines (event)

Skills

 * Pacman

Effects

 * Be Prepared
 * U.N. Voting

Strategy
TBD

Trivia
TBD