Save Point (effect)

Save Point is a Buff.
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! Tooltip
 * You have a magical Save Point. You cannot move behind it for a few turns.
 * You have a magical Save Point. You cannot move behind it for a few turns.

This effect can save you from a maximum total movement of 50 spaces in total!

Your Save Point is locked on space X and has saved you from Y spaces.

Duration: X turn(s)

Category: Buff, Magic
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Effect

 * This effect begins with a maximum potential influence of 50 spaces. If it influences 50 spaces, the effect wears off.
 * If you are in front of or on the locked on space and you would move to be behind the locked on space by an amount of spaces equal to or less than the amount that the effect currently has left, you instead move to the locked on space.
 * If you are in front of or on the locked on space and you would move to be behind the locked on space by an amount of spaces greater than the amount that the effect currently has left, you instead move to be (locked on space minus destination space minus current spaces left on effect) spaces behind the locked on space.
 * If you are behind the locked on space and you would move backward to a space behind the locked on space which is more spaces away from the locked on space than the effect currently has left, you instead move (destination space minus current space plus current spaces left on effect) spaces forward.
 * If you are behind the locked on space and you move forward to a space behind the locked on space, afterward you teleport an amount of spaces towards the locked on space (up to) the same amount of spaces left on this effect.


 * This effect can stack under different Buffs; this is unintended by the developers.

Effects

 * If you reach the finish line while Wild Mode: Massacre Arena, Wild Mode: The Hungrier Games, Wild Mode: The Hungriest Games, or Wild Mode: To Infinity And Beyond is active, you lose Save Point.

Spells

 * Save Point (6 turns)