Creature Encounter!

Creature Encounter! can be queued randomly by the Lure Module Global Effect at the moment the event queue would be checked. It cannot simply be a random event.

In the event, upon continuing you go to a random subevent that has a creature which can be caught with a Pocket Ball. Note that you can go to replacement versions of events for unique Pocket Ball creatures like the Lolrus. Also, this event out-prioritizes most other events.

The Jungle related subevents are treated as being in The Jungle when a Shovel is used.

The Jungle
These subevents are identical to the ones found in The Jungle.
 * Baloo
 * Baboons
 * Giant Sloth
 * Gorilla
 * King Louie
 * Malaria Mosquito

Prehistory
These subevents are identical to the ones found in the Prehistory.
 * Mammoths
 * One Tiny Bug...
 * Pterodactyl
 * Tyrannosaurus Rex

Base Events
These subevents are identical to the base events.
 * Cat Bus
 * Falling Pig
 * LOL WUT
 * Lolrus!
 * Masturbation! (Ceiling Cat version)
 * Oh Really?

Original
These subevents are original to the Creature Encounter! event.
 * Lured Ghost- A Ghost kills you. If you had a death blocker or somehow come back to life, you can capture it with a Pocket Ball. Very similar to the Fixed Chance Phase Death event's Ghost version and the A G-G-Ghost! subevent in The Graveyard of The Haunted Mansion.
 * Lured Stingray- A Stingray kills you. If you had a death blocker or somehow come back to life, you can capture it with a Pocket Ball. Very similar to the Fixed Chance Phase Death event's Stingray version.

Event Text
Upon encounter:

Upon reaching the Lured Ghost subevent:

Upon reaching the Lured Stingray subevent: