Spider Mine

Spider Mine and Spider Mine Remote are items.

Spider Mine

 * The user chooses to throw the Mine 0 to 20 spaces behind or ahead of themself and gains a Remote connected with it.

Spider Mine Remote

 * If used 15-45 seconds after being created: Make the connected Mine scuttle 10 spaces towards the player nearest to it, then it explodes, and all players within a 5-space radius of it die.
 * If used before or after 15-45 seconds after being created: Nothing happens besides losing this item.

Spider Mine Remote

 * Signal Jam

Spider Mine or Spider Mine Remote

 * Generic Mechanical-related event use (Princess Bubblegum in Ooo)
 * Give to the Damaged Construct of the Archaeology Dig; counts as 1 item.

Spider Mine

 * Use against the Rock Obstruction of the Archaeology Dig.
 * Use against the Small Golem of the Archaeology Dig.
 * Use to defeat the Dune Beetles of the Dungeon Crawl.
 * Use against The Bear!; you kill the bear and have a chance to gain PETA.
 * Use at the Crack In The Wall Inside The Cave; move 16-21(?) spaces forward.

Spider Mine or Spider Mine Remote

 * Destroy a thrown Mine and its connected Remote with the Sabotage skill.

Spider Mine or Spider Mine Remote

 * Use the Detonation Spell to make a Spider Mine and/or Spider Mine Remote explode. A Spider Mine inside a player inventory will kill all players within a 5-space radius.
 * Note that the Remote itself doesn't really "explode". Instead, a thrown Spider Mine will scuttle before exploding like with the Remote's standard use (only if used in the 15-45 seconds timeframe), while the Remote is simply removed from the game (regardless of timeframe).

Spider Mine

 * Generic Magnetic-related other item use (Magneto Gloves)
 * ACME Magnet; has a chance to explode, killing the user and affecting other players as though a Spider Mine exploded due to standard use on the space on which the Magnet was used.

Item Combining

 * None

Strategy
TBD

Spider Mine

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)
 * Generic random Mechanical item-givers (Soldering Torch)

Events

 * The Engineering Shop (Price:20 Rupees)
 * The Lever's Reinforcements Activation Panel
 * Bat Sign's Batcave Inside The Cave
 * Pawn Shop

Items

 * Thieving Imp
 * Seventh Ring Of Hell

Effects

 * U.N. Voting Results

Items

 * Throw a Spider Mine.

Trivia
TBD