Raccoon

Raccoon is an item.

Standard Use

 * Target another player. The Raccoon eats a random Food item the target has. (Effectively, the Food item is just removed from the game.) If an item is successfully eaten, the turn counter for its passive effect to 0.
 * This use is available even if the Raccoon is on cooldown: Feed a Food item from your inventory to the Raccoon to reset the turn counter for its passive effect to 0.

Passive Effect

 * If the Raccoon doesn't eat a Food item due to either of its standard uses for 10 consecutive turns, the Raccoon Incapacitates you and leaves the game.

Event Use

 * Give to the Starving Monster of the Archaeology Dig. Counts as 1 food item.

Strategy
TBD

How To Obtain

 * Generic item-givers
 * Generic Living item-givers

Trivia
TBD