Let Me Axe You Something!

Let Me Axe You Something! can be reached with the Axe Debuff. It cannot simply be a random event.

In the event, normally you have to answer a random question with 4 answer choices. (The same questions can be found in the Questions!? event.) (If the player who gave you the Axe Debuff which queued this event is Dead or has left the game when this event starts, nothing occurs in this event.)


 * If the question is answered correctly within 15 seconds, nothing occurs.
 * You can drink Truth Serum within 15 seconds to answer the question correctly automatically. (Truth Serum doesn't take effect but is still consumed (but isn't drank) if used after 15 seconds; the penalty listed below occurs in such a case.)
 * If you are Unable To Eat Or Drink, using Truth Serum consumes it and causes the penalty listed below to occur.


 * If the answer given is wrong, or if you fail to answer within 15 seconds, you are penalized: The player who gave you the Axe Debuff which queued this event moves to your space if they are within 30 spaces of you and alive, then they attack and kill you if they are on the same space as you.
 * They move towards you even if you are Dead, but they won't attack you in such a case.
 * If you're alive and you have a Shield or if your Hallucination or Thick Hide activates, they fail to kill you. You also move forward in the cases of Hallucination and Thick Hide as usual.
 * Spiked Protection and Jeweled Protection can activate in response to the attack. Malevolent Maw cannot. Algid Revenge can activate in response, but this effectively does nothing.
 * Lawyers will escape the penalty.


 * The Trivia Expertise feat will remove 1 incorrect answer choice from any question given.

Event Text
Upon encounter normally:
 * {| class="wikitable" style="text-align: center;

! Let Me Axe You Something!
 * PlayerName is axe-ing you a Trivia Question!
 * PlayerName is axe-ing you a Trivia Question!



[QuestionAnd4Answers]

You have X seconds left to answer!

Drink your Truth Serum!


 * }

Upon encounter if the Axe user is Dead or has left the game:
 * {| class="wikitable" style="text-align: center;

! Let Me Axe You Something!
 * PlayerName wanted to axe you a Trivia Question, but (s)he was dead so it failed.
 * PlayerName wanted to axe you a Trivia Question, but (s)he was dead so it failed.

[Continue]
 * }

Upon answering the question correctly normally/with Truth Serum:
 * {| class="wikitable" style="text-align: center;

! Correct!
 * You picked the correct answer!/You picked the correct answer thanks to your Truth Serum! You live to suck another day!
 * You picked the correct answer!/You picked the correct answer thanks to your Truth Serum! You live to suck another day!

[Continue]
 * }

Upon answering the question incorrectly/too slowly normally:
 * {| class="wikitable" style="text-align: center;

! Wrong/Too Slow
 * Your reasoning was flawed!
 * Your reasoning was flawed!

PlayerName jumps towards you and brutally murders you with his Axe!

[Continue]
 * }

Upon answering the question incorrectly/too slowly as a Lawyer:
 * {| class="wikitable" style="text-align: center;

! Wrong/Too Slow
 * NNNNNNNNNNGGGGGGGGGGG! Wrong!/Look on the bright side: your answer would've been correct in opposite land!
 * NNNNNNNNNNGGGGGGGGGGG! Wrong!/Look on the bright side: your answer would've been correct in opposite land!

"OBJECTION! This question was flawed and I was being unlawfully threatened by an axe murderer! I DEMAND I DO NOT GET THE PENALTY!" you say.

It worked and you live to suck another day. It's good to be a Lawyer!

[Continue]
 * }

Upon answering the question incorrectly/too slowly while the Axe user is over 30 spaces away from you:
 * {| class="wikitable" style="text-align: center;

! Let Me Axe You!
 * PlayerName wanted to axe you because your answer was wrong/too slow, but you were out of range. Nothing happens.
 * PlayerName wanted to axe you because your answer was wrong/too slow, but you were out of range. Nothing happens.

[Continue]
 * }

Upon answering the question incorrectly/too slowly while the Axe user is Dead or out of the game:
 * {| class="wikitable" style="text-align: center;

! Let Me Axe You!
 * PlayerName wanted to axe you because your answer was too slow, but he was dead. Guess you got out of this one! Phew!
 * PlayerName wanted to axe you because your answer was too slow, but he was dead. Guess you got out of this one! Phew!

[Continue]
 * }

Upon answering the question incorrectly/too slowly and the Axe user jumping towards you but not ending up on the same space as you:
 * {| class="wikitable" style="text-align: center;

! Let Me Axe You Something!
 * PlayerName wants to axe you because your answer was wrong/too slow. Although (s)he tries to jump to your space, he ends up on space X instead! Guess you got out of this one! Phew!
 * PlayerName wants to axe you because your answer was wrong/too slow. Although (s)he tries to jump to your space, he ends up on space X instead! Guess you got out of this one! Phew!

[Continue]
 * }

Upon attempting to use Truth Serum after 15 seconds:
 * {| class="wikitable" style="text-align: center;

! Too Slow
 * Not even close!/Your reasoning was flawed!
 * Not even close!/Your reasoning was flawed!

[ContingentResult]

[Continue]
 * }

Upon attempting to use Truth Serum while Unable To Eat Or Drink:
 * {| class="wikitable" style="text-align: center;

! Wrong/Too Slow
 * You try to drink your Truth Serum but you are Unable To Eat Or Drink.
 * You try to drink your Truth Serum but you are Unable To Eat Or Drink.

Not even close!/Your reasoning was flawed!

[ContingentResult]

[Continue]
 * }