U.N. Voting

U.N. Voting is a Global Effect.
 * {| class="wikitable" style="text-align: left;

! Tooltip
 * The U.N. are having a vote!
 * The U.N. are having a vote!

Global Effect
 * }

Effect

 * All players have 60 seconds to vote Yay or Nay on a motion. If >50% of the votes cast are Yay, it is applied in the first Round Effects after the end of the 60 seconds. If <50% of the votes cast are Yay, the motion is not applied. If exactly 50% of the votes cast are Yay, the motion has a chance to pass or fail.
 * Standard: The motion will be randomly selected from a pool including the following:
 * A phrase composed of 1 random selection from each of these 2 parts:
 * Part 1: Every player OR Players on an odd/even space OR The player who is in the lead OR Players with/without the letter [InsertAnyLetterFromAToZHere] in their name OR Players with more/fewer than 5-10 items and skills OR Players with more/fewer than 5-10 characters in their name
 * Part 2: should receive a random assortment of reinforcements OR should receive a Blue Dragonling/Boots/a Combustible Lemon/an Explosive Sheep/a Green Dragon Egg/a Hammer/a Soulstone/a Space Capacitator/a Spider Mine/a Teleporter/a Tome Of Magic/a Watermelon/Yes! Yes!/Man Mode/Ni!/a Guardian/a Speed Boost/AIDS/Crabs (debuff). OR should gain/lose 1 Speed. OR should move 10-25 spaces forward/back. OR should gain/lose 10-25 Rupees.
 * Hungry Games will start.
 * The Finish has to be moved 20-30 spaces forwards.
 * Friday the 13th exclusive motion: A random player should receive Jason's Mask.

How To Start

 * On Friday the 13th, an event to start the Friday the 13th exclusive version of this effect is queued for a random player after the Round Effects of a random Round from 7-12(?). Alternatively, this event is queued for a random player after 1-3 Round Effects after a player leaves the game while they have Jason's Mask or Jason's Rage and no other player has Jason's Rage.
 * For either possibility, in terms of turn structure, the event takes place after the 2nd "Class Choice Phase/Jukebox Phase->Resurrection Phase" loop of the selected player's turn (and allows for a 3rd such loop after the event); if a player is Dead or Reincarnated, they are not eligible to have the event, and the next player to reach that point in their turn structure while eligible for the event has it instead.

Events

 * U.N. Motion Fixed Chance Phase event