ACME Pogo-Stick

ACME Pogo-Stick is an item.

Standard Use

 * If less than 10 spaces have been bounced with it already: Bounce 2-4 spaces forward.
 * If 10 or more spaces have been bounced with it already: Randomly either bounce 2-4 spaces forward OR spring the amount of spaces bounced plus 5-15 more spaces back (in one action).
 * The chance to spring back increases every time the Pogo-Stick is used.

Event Use

 * Give to the Damaged Construct of the Archaeology Dig. Counts as 1 item.
 * Use against the Dune Guard of the Dungeon Crawl.
 * Does more damage with more spaces previously bounced; exact equation is unknown.


 * Use against The Bear!.
 * With 9 or less spaces bounced: Move 2-4 spaces forward, also the ACME Pogo-Stick is kept with the bounced amount for the event added to the item's bounce count.
 * With 10 or more spaces bounced: The bear kills you, also the ACME Pogo-Stick is lost.

Other Item Use

 * ACME Magnet; In addition to attracting the Pogo-Stick, it has a chance to Incapacitate you.
 * Spanner; Reset the bounce counter to 0.

Item Combining

 * (Holy) Hammer+ACME Pogo-Stick = Jackhammer

How To Obtain

 * Generic item-givers
 * Generic Mechanical item-givers

Events

 * The ACME Shop
 * Improbability Device (event)
 * Choose An Item Phase event
 * Trade with the Indian chief in The Wild West.
 * Jackpot in The Wild West
 * Questions!?
 * Oh Really?
 * Pawn Shop
 * Early Reinforcements
 * Reinforcements!

Items

 * Festive Present (from Santa)
 * Chocolate Surprise Egg

Strategy

 * Use the skill Man Mode before using the Pogo-Stick, so you can move more than 10 spaces without the risk of being send backwards.
 * Don't use stolen Pogo-Sticks without checking the log with Ctrl+F for uses since they may have been used already. For the same reason, don't buy them at the Pawn Shop if they were sold by another player.
 * You can fix your Pogo-Stick with the Spanner.
 * Since the Spanner has a 6 turns cooldown, you'll be able to move 10 spaces every 6 turns.

Trivia
TBD