Doom Walker

Doom Walker is a Buff that grants 3 skills.

Doom Walker

 * {| class="wikitable" style="text-align: left;

! Tooltip
 * You're a horrible Doom Walker with powerful fungal skills! You will remain a Doom Walker until you die.
 * You're a horrible Doom Walker with powerful fungal skills! You will remain a Doom Walker until you die.

This effect cannot be otherwise removed!

Category: Buff, Magic
 * }

Effect

 * This effect passively grants the Shroom Of Doom: Cannibalize, Eclipse, and Fungal Doom skills.
 * This effect can only be lost by dying.
 * If a Tier 3 or higher death blocker blocks your death, you don't lose this effect. If a Tier 4 death blocker blocks it, you do lose this effect.

Items

 * Shroom Of Doom

Standard Use

 * If you are within a 3-space radius of another player who is Dead: Eat a (random?) Dead player in that radius and move 8-11 spaces forward. Counts as eating a generic Meat, Animal Products, Food item for Food-related effects. (You fail to eat the player if you are Unable To Eat Or Drink, also the skill still goes on cooldown.)
 * If you are not within a 3-space radius of another player who is Dead: Nothing occurs besides this skill going on cooldown.

Related Effects

 * Generic Food-related effects

Event Use

 * None

Item Passive

 * Tasty Tongue Piercing
 * Poison

Standard Use

 * All other players become Blinded.

Related Effects

 * Arcane Vision

Event Use

 * Use against the Big(ger/gest) Golem of the Archaeology Dig.

Shroom Of Doom: Fungal Doom

 * {| class="wikitable" style="text-align: left;

! Fungal Doom Tooltip
 * A cordyceps fungus has infected your body. It will grow into your brain, causing you to inevitably die after 15 turns and release spores to infect other players in a 5 space radius.
 * A cordyceps fungus has infected your body. It will grow into your brain, causing you to inevitably die after 15 turns and release spores to infect other players in a 5 space radius.

This effect cannot be removed!

Triggers in X turn(s).

Category: Debuff, Magic
 * }

Standard Use

 * Target another player; they gain the Fungal Doom Debuff for 15 turns.
 * Fungal Doom: In the Effects Phase when the turn counter hits 0, you lose all death blockers and passive granters of Death Immunity you have, then you die and all other players within a 5-space radius gain 15 turns of Fungal Doom. (Unlike Doom, this effect activates even if you are Dead and is not delayed.) Fungal Doom is unremovable without Noodles Of Cleansing or being removed due to its own effect. This effect cannot stack, be replaced, or be extended.
 * The death blockers you can lose are Schrödinger's Box Effect, Blessing Of Vengeance, Auto-Resurrection, Life Shield, Star Power, Voodoo Charm, and Ankh Of The Pharaoh.

Event Use

 * None