Necromancer

Overview
Raise an army of the dead by draining souls! The Necromancer is a sinister class that revolves around raising undead minions to do their bidding for them. To accomplish this, a Necromancer must constantly try to drain souls of players that are about to die. And sometimes even his own soul.

This class has been reworked. The previous version can be found here.

Master Of Death
Passive: You start with 4 Soul Power and gain 1 Soul Power every 8 turns. Necromancer skills can be used while dead.

Does not prevent Necromancer skills from being locked down by incapacitation or disable, nor does it allow use while reincarnated.

Drain_Soul_New.png Drain Soul
Put a Drain Soul Curse on a target player for 2 turns. If that player dies, you gain +1 SP even if the death was blocked. If the death wasn't blocked, Drain Soul's cooldown resets instantly. '''Duration: 2 turns. Cooldown: 3 turns.'''

Army_Of_The_Dead.png Army Of The Dead
Summon an undead minion. You can have one Skeleton, one Zombie and one Specter. Each of these can be upgraded to a specific improved version. You can Unsummon a minion for 1 SP, removing it and giving you back the SP it cost to create it. Upgrade your minions with Undead Haste for 4 SP to reduce the trigger cycle of all your minions from 6 to 5 turns permanently.

Command_Undead.png Command Undead
Command a minion to target a specific player instantly. This skill resets the minion's cycle. Alternatively, spend 1 SP to reduce this skill's cooldown by 6 turns. Cooldown: 7 turns.

Strengths

 * TBD

Weaknesses

 * TBD

Strategies

 * Being able to determine when people is going to die is important to get SP and raise your minions faster. Check when players get in a duel, are inside of the Schrödinger's Box, get in the Pyramid, are sick or dehidrated, etc. A good strategy can be killing yourself with ACME Rocket, TNT!, or launching yourself in the Catapult while drying your own soul. This way you die, but you can kill others or moving forward. If you're going for this tactic, is recommended that you get a Life Insurance in The Bank for getting extra money

Dual-Class Synergies
(to be done later when other classes have their own pages)