Legendary Rings

Legendary Rings is a collective name for the group of the 9 following items: Archbishop Clementis' Seal, Faerie Circle, Golden Ring Of King Midas, Ring Of Flowers, Seventh Ring Of Hell, The Demon Jester's Ring, The Earthwarder's Sigil, Thorn Of Jumanji, and Zento's Lunar Loop.

Passive Effect

 * Passively grants Holy Light and Curse Resistance.
 * Holy Light: During each Effects Phase, this effect has a 20% chance to revive you if you are Dead.
 * Curse Resistance: During each Effects Phase, you have a 25% chance to lose a random Curse you have.

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! Curse Resistance Tooltip
 * You've got a 25% chance to remove a random curse from yourself every turn!
 * You've got a 25% chance to remove a random curse from yourself every turn!

Category: Buff, Magic, Unremovable
 * }
 * {| class="wikitable" style="text-align: left;

! Holy Light Tooltip
 * You feel the power of Archbishop Clementis radiating from his ring. You have a 20% chance to resurrect prematurely when you're dead.
 * You feel the power of Archbishop Clementis radiating from his ring. You have a 20% chance to resurrect prematurely when you're dead.

Category: Buff
 * }

Passive Effect

 * Every 3 Rounds, during your Effects Phase (beginning on the 1st Effects Phase this item spends in a player inventory), all other players within a 15-space radius of you gain Faerie Fire, and you gain Faerie Frost.

Passive Effect

 * During each Effects Phase, you gain 1 Rupee. Also, you gain 5-9 Rupees every time you actually click the "Roll streak x#" button on a "Roll Streak x#" page while you are alive in the Roll Phase.

Passive Effect

 * Every 3 Rounds, during your Effects Phase (beginning on the 1st Effects Phase this item spends in a player inventory), all other living players within a 25-space radius of you move back 4-6 spaces, then you move 4-6 spaces forward.

Passive Effect

 * Every 6 Rounds, during your Effects Phase (beginning on the 1st Effects Phase this item spends in a player inventory), this item generates a random weapon out of the following pool: Combustible Lemon, Diss Card: Death, Flamethrower, Gun, Hand Grenade, Phaser, Serrated Shiv, Slavemaster's Knout, Spider Mine, Sword, Wooden Stake

Passive Effect

 * Passively grants 1 temporary Speed.
 * During each Effects Phase, you have a 25% chance to generate a random Deadly Item in the inventory of a random other player within a 30-space radius of you. This generation is not visible to other players in the log.

Passive Effect

 * Passively grants Earth Attunement.
 * You don't move backward any time you would move 5 or less spaces back in one action.

Passive Effect

 * Passively grants Gift Of Jumanji.
 * Gift Of Jumanji: Whenever you would visit The Jungle, the event is replaced with Jumanji. Additionally, this effect queues Jumanji when it is first gained and also has a chance to randomly queue Jumanji at the moment the event queue would be checked in each turn.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Gift Of Jumanji Tooltip
 * You have the Gift Of Jumanji, causing you to encounter a different Jungle event. In addition, you find the Jungle more often!
 * You have the Gift Of Jumanji, causing you to encounter a different Jungle event. In addition, you find the Jungle more often!

Category: Buff, Go to event
 * }

Passive Effect

 * Passively grants Ethereal Aura and Ethereal Soul.
 * Ethereal Aura: During each Effects Phase, you have a 15% chance to enchant a random item of a random other player within a 15-space radius of you to be Ethereal.

Inherent Effect Tooltip

 * {| class="wikitable" style="text-align: left;

! Ethereal Aura Tooltip
 * Every turn you have a 20% chance to turn a random item of a player within 15 spaces of you Ethereal.
 * Every turn you have a 20% chance to turn a random item of a player within 15 spaces of you Ethereal.

Category: Buff
 * }

Events

 * The (No Longer) Hungry Victor!
 * Holey Church
 * Treasure Inside The Cave

Skills

 * Ring Of Fire (Class Talent)

Skills

 * Yes! Yes!

Events

 * Give an Improbability Device to the Damaged Construct of the Archaeology Dig.

Zento's Lunar Loop

 * Generic donator item-givers