Shamshir-e Zomorrodnegar

Shamshir-e Zomorrodnegar is an item. It is part of a group of items collectively referred to as Artifacts.

Standard Use

 * Target another player.
 * If the target is within a 1-space radius and is alive: Give them Wound Of Arsalan for 3 Rounds of duration, move them 2-4 spaces back, and Incapacitate them. You gain a random Magic Crystal.
 * Wound Of Arsalan: In the Effects Phase after the Round counter hits 0, you die, and you lose this effect. Death-triggered effects aside from Schrödinger's Box Effect won't trigger due to this death; this includes all other death blockers, effects which trigger due to killing like Bounty Hunting, and losing effects due to death like Doom Walker, Momentum, and Diseases. (Effectively, the interaction with Schrödinger's Box Effect and gaining the Dead status itself are the only direct results of the death.) If you die (by any means), you lose Wound Of Arsalan. Wound Of Arsalan cannot stack or be extended/shortened.
 * If Schrödinger's Box Effect, Blessing Of Vengeance, Auto-Resurrection, Life Shield, or Star Power blocks your death, you won't lose Wound Of Arsalan. (You still lose it if the Wound activates in the Effects Phase.)
 * If the target is within a 1-space radius and is Dead: Move them 2-4 spaces back. You gain a random Magic Crystal.
 * If the target is not within a 1-space radius: Nothing occurs besides this item going on cooldown.

Passive Effect

 * Every 6 Effects Phases (beginning at the 6th Effects Phase after gaining this item), this item generates 4 Rounds of Temporary Spell Reflection.

Event Use

 * None

Skill Use

 * None special

Other Item Use

 * None special

Item Combining

 * None

Strategy

 * TBD

Events

 * Archaeology Dig Lv 4 reward

Trivia

 * TBD