Poison (item)

Poison is an item.

Standard Use

 * Drink it and gain Slowing Poison with -5 Speed for 3 Effects Phases of duration if there is no Slowing Poison already; can refresh an already existing Slowing Poison to 3 Effects Phases, in which case -5 Speed is added to the previous Slowing Poison's Speed loss instead.

Passive Effect

 * If a player eats you with Pacman or Shroom Of Doom: Cannibalize, you lose this item, also they gain Slowing Poison with -5 Speed for 3 Effects Phases of duration if there is no Slowing Poison already; can refresh an already existing Slowing Poison to 3 Effects Phases, in which case -5 Speed is added to the previous Slowing Poison's Speed loss instead. They are not treated as drinking.

Related Effects

 * Generic Drink-related effects (Dehydration, Cleansing Cup, Unable To Eat Or Drink)
 * Poison Immunity

Event Use

 * Use against the Starving Monster of the Archaeology Dig; counts as 2 food items.
 * Use against the Dune Beetles of the Dungeon Crawl if fire appears
 * Use at the Catapult to launch the item 25-30 spaces in a given direction.
 * All players within a 7-space radius of the landing spot gain ??? stacks of Delusion Poison.

Skill Use

 * TBD

Other Item Use

 * TBD

Item Combining

 * Poison + (Holy) Hammer = Broken Glass unless the Poison was created by the Concoct skill; the (Holy) Hammer is kept.
 * Poison + Candy Cane= Candy Cane (poisoned)

Strategy

 * TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)

Events

 * The Market (Price: 5 Rupees)
 * Heinrich's Elixiere Und Andere Flüssigkeiten (Price: 3 Rupees)
 * The Alchemy Lab in the The Haunted Mansion
 * Small Wooden Crate in The Cellar of the The Haunted Mansion
 * Dark Umbreon
 * Witch Doctor on the Jungle Path in The Jungle
 * Poison (event)
 * Choose An Item Phase event
 * Oh Really?
 * Questions!?
 * Early Reinforcements
 * Reinforcements!
 * Pawn Shop

Items

 * Spanner (using Broken Glass)
 * Thieving Imp

Skills

 * Concoct