The Wheel Of Fuckery

The Wheel Of Fuckery is an event that can be reached from the [A card picturing a spinning face.] option in Cards Of Fate. It can also simply be a random event.

In the event, you are shown a wheel with 12 equal size circular sectors, with each sector having a visible indicator of a randomly selected result listed below. You target any player and start spinning the wheel. After 12 seconds of spinning (during which it is not possible to act in this event and the spinning gradually slows), the wheel lands on a result; upon continuing, the result is applied to the targeted player.

If the target has Lucky, the wheel has a chance to get stuck; trying to spin the wheel fails, then the event simply ends.

If you try to spin the Wheel while you are Dead or continue after a result is decided (but not yet applied) while you are Dead, you simply leave the event.

Possible Results

 * [[File:WheelSTD.png]]: The wheel gives the target a random STD from the generic STD-givers (1) pool.
 * [[File:WheelPolymorph.png]]: The wheel casts the Polymorph spell on the target. (The spinner is not in any way treated as the caster of the spell.)
 * [[File:WheelFreeze.png]]: The wheel gives the stated amount of turns of Frozen (from 2-4) to all items the target currently has.
 * [[File:WheelFire.png]]: The wheel gives the target the stated amount of turns of Fire (from 1-2.)
 * [[File:WheelMoney.png]]: The wheel removes the stated amount of Rupees (from 5-15) from the target's Money.
 * [[File:WheelKnockback.png]]: The wheel knocks the target back by the stated amount of spaces (from 5-25.)
 * [[File:WheelNegativeItem.png]]: The wheel gives the target a random item from the generic negative item-givers pool.
 * [[File:WheelPoison.png]]: The wheel gives the target 2 turns of Slowing Poison.
 * [[File:WheelDeath.png]]: The wheel kills the target. (The spinner is not in any way treated as the killer.)

Event Text

 * Upon encounter:


 * Upon spinning the wheel:


 * Upon continuing from the wheel landing:


 * Upon Lucky triggering to stop the wheel from being spun:


 * Upon choosing a player while Dead:


 * Upon choosing a player who has left the game: