Scarf Of The Serpent

Scarf Of The Serpent is an item.

Passive Effect

 * Passively turns all of your items Coldblooded:
 * If you have the Fire Debuff during your Effects Phase, all of your items' cooldowns are reduced by an extra 5 turns compared with if they weren't Coldblooded.
 * Your items/skills gain double the turns of Frozen as an item which isn't Coldblooded.

Event Use

 * Give to Marceline in Ooo.

How To Obtain

 * Generic item-givers
 * Generic donator item-givers

Items

 * Skinning Knife

Events

 * Lakeesha Lightningbolt's Fashion Stand

Strategy

 * Use Gubraithian Fire OR Spicy Grapes OR Call Demon+Ring Of Fire with an Energize Staff to keep yourself on Fire every turn. The former 2 options can be used with other Staffs as well, such as one charged with Death, Disarm, Polymorph, or Liquidize (esp. in a duel) or Cards Of Fate.
 * Optionally, you can even Energize every turn with Fire from a source listed above along with an Energize Staff, Condense Magic/Fairy Form: Extract Essence, and Chaotic Energy OR a Living Energize Staff and either The Pied Piper's Pipe or Gnome, Conjurer's Cookbook, and Condense Magic/Fairy Form: Extract Essence OR Ring Of Fire with Class Talent (or potentially Jewelizer) with an Energize Staff and Jewel Juicer OR an Energize Staff, Tinker (esp. with Talent)/Soldering Torch, Metro-Gnome, and Kronos' Sickle. This can be especially strong if you are a Lawyer due to turn denial with the Objection! Talent in an FFA.
 * Hot Potato and Warlock's Fire skills along with periodic Fire Foliots from Call Demon are less effective but useful alternatives to keep yourself on Fire every turn.


 * Avoid gaining Fire Immunity to protect your items since it removes Fire. Instead, gain Frigid Fairy or Curse Of Cold for a Frozen item every turn along with Frostfire Figurine OR gain Frostfire Protection along with either Frost Immunity or Frostfire Figurine or a Frostproof, Highly Flammable item OR gain Apollo's Phoenix (ideally with either Fireproof enchantments on the Scarf and any other items essential for Fire looping or with 3 Highly Flammable junk items) OR gain the Gobbo King Buff OR gain the 3 basic Gobbos with the Fireproof enchantment (such that the King is burned every turn.) If using an Energize Staff every turn, Deadly Illusion w/Class Talent can also be used.
 * Enchant's Fireproof enchantment is a less effective but useful alternative.
 * Toasty is a solid alternative, though it can't be maintained long-term under normal circumstances; you'd need a stream of Cloneggs from Sabo-Tinker or from the Future Shop on Wednesday.
 * With Apollo's Phoenix, beware that other players within 50 spaces of you can break the protection with their items burning.


 * With Frostfire Protection protecting your items from Fire, the protection will be interrupted when you die because your Aegis will be lowered. To remedy this:
 * You could raise the Aegis again with Ethereal Gloves/Ethereal Soul while Dead (or even enchant the Aegis to be Ethereal for the same purpose.)
 * Balm Of Anubis can be used to maintain protection while Dead (and for thawing items if you don't have Bearskin Vest/Spear Of Skadi) at the cost of your Fire being removed even if you quickly revive.
 * Beware that if you are Disarmed, then killed, then revived and set on Fire, these options will be circumvented; a Saboteur could do this and make your Scarf Highly Flammable to burn it. Having other Highly Flammable items as a buffer to reduce the chance of the Scarf burning or having Apollo's Phoenix as backup is ideal.


 * Ruby Necklace allows for a constant Speed Boost if on Fire every turn.
 * If using Spicy Grapes every turn, gain Uni-Corn to cast a random Light Spell on yourself every turn.
 * The Earthwarder's Sigil can prevent the constant knockback from Fire.

Trivia

 * Inspired by the thermo that introduced the Frozen status.