Karma Events

If you're looking for the flavor text for these events, see Karma Events (flavor text).

Karma Events are events which can be reached by being Reincarnated; the specific possible events are determined by the animal you are reincarnated as and by how much karma you have. They cannot simply be random events.

Upon reaching at least 4 karma, you then reach the Reincarnate subevent and resurrect as a human and lose the Reincarnated neutral effect and status; this is treated as resurrecting naturally for the Not My Time Yet and Baetylus Buffs. (If you die and reach or had just reached 4-5 karma before resurrecting as a human, you remain Dead. Oddly enough, you'll still be treated as resurrecting naturally and as having "completion" for Totem Of The Beast.)

Note that your karma is reset to 0 when you stop being Reincarnated. Also, note that technically your Karma is set to a pre-determined amount (which is stored in the Reincarnated effect) upon completion of a Karma event, such that, if you die, and then you are revived, and then you become Reincarnated with the Polymorph spell, your Karma can actually be lowered. (This can occur even if the original event doesn't correspond to the new Reincarnated effect's animal type.)

Events below are divided by type of animal and by amount of karma had at the beginning of the event. The effect of each option in each event is explained. Note that, while you eat or drink several things in the flavor text of these events, none of it is counted for eating for effects like Hungry Games, and none of it is counted as drinking for effects like Cleansing Cup.

Calf In The Barn

 * [Annoy a bull]: Your Karma is set to 1.
 * [Drink milk]: Your Karma is set to 2.
 * [Jump in the watertub!]: Randomly either your Karma is set to 1 or you die.

Calf In The Fields

 * [Drink milk]: Your Karma is set to 2.
 * [Eat grass]: Your Karma is set to 1.
 * [Jump over the electric fence!]: Randomly either your Karma is set to 1 or you die.

Storm

 * [Hide under a tree]: Randomly either your Karma is set to 2 or you die.
 * [Lie down in the grass]: Your Karma is set to 3.
 * [Hide in the barn]: Your Karma is set to 3.
 * [Jump over the electric fence]: Randomly either your Karma is set to 2 or you die.

Spilt Milk

 * [Kick the farmer!]: Gain 1 karma.
 * [Moo]: Gain 1 karma.
 * [Ruminate]: Gain 2 karma.

Market

 * [Ruminate]: Gain 2 karma.
 * [Pretend you are sick]: Gain 1 karma.
 * [Try to escape]: Gain 1 karma.

Train

 * [Stay on the track]: Gain 2 karma.
 * [Move out of the way]: Gain 1 karma.
 * [Run towards the train]: You die.

On The Truck

 * [Ruminate]: Gain 2 karma.
 * [Try to escape]: Gain 1 karma.

Puppy (1)

 * [Use puppy eyes]: Gain 2 karma.
 * [Piss]: Gain 1 karma.
 * [Bark]: Gain 1 karma.
 * [Vomit]: Gain 1 karma.

Puppy (2)

 * [Wait till one is free]: Gain 1 karma.
 * [Push one of your siblings away]: Gain 2 karma.
 * [Squeal]: Gain 2 karma.
 * [Nag mother]: Gain 1 karma.

Animal Shelter

 * [Bark!]: Gain 1 karma.
 * [Mount him]: Gain 1 karma.
 * [Use puppy eyes]: Gain 2 karma.
 * [Bite]: You die.

Stray Dog

 * [Eat it]: Gain 2 karma if the flavor text mentions a "bag with old hamburgers". You die if it mentions "a funny looking wrapper".
 * [Walk on]: You die if the flavor text mentions a "bag with old hamburgers". Gain 2 karma if it mentions "a funny looking wrapper".

Frisbee In The Park

 * [Ignore the frisbee]: Gain 1 karma.
 * [Catch the frisbee and bring it back]: Gain 2 karma.
 * [Catch the frisbee and tear it to pieces]: Gain 1 karma.

Squirrel

 * [Bark!]: Gain 2 karma.
 * [Ignore it]: Gain 1 karma.
 * [Climb in the tree]: Gain 1 karma.
 * [Run away]

Hot Dog

 * [Run towards it!]: Randomly either gain 1 karma or you die.
 * [Ignore]: Gain 2 karma.
 * [Bark in frustration]: Gain 1 karma.

Dogs In The Park

 * [Run away]: Gain 1 karma.
 * [Bark]: Gain 1 karma.
 * [Sniff butt]: Gain 2 karma.
 * [Growl and bite]: Gain 1 karma.

Firetruck

 * [Run after it!]: Gain 2 karma.
 * [Bark]: Gain 2 karma.
 * [Ignore]: Gain 1 karma.

Freshly Hatched

 * [Eat it! Eat it all!]: Gain 2 karma.
 * [No. No way.]: Gain 1 karma.

Egg

 * [Hatch!]: You die if the flavor text says you've been inside the egg for 11 or fewer days. Gain 2 karma if it says you've been inside the egg for 13 or more days.
 * [Stay inside...]: Gain 1 karma if the flavor text says you've been inside the egg for 13 or more days. Gain 2 karma if it says you've been inside the egg for 11 or fewer days.

(Unknown what occurs if you've been in the egg for exactly 12 days.)

A Puddy Tat?

 * [Eat old, half-eaten muffin]: Gain 2 karma.
 * [Eat furry black stuff]:Gain 1 karma.
 * [Eat contents of container with human skull]: Gain 1 karma.

Seeds

 * [MY SEEDS! Fly mindlessly towards them!]: Gain 2 karma.
 * [Wait your turn...]: Gain 1 karma
 * [Attack the other pigeons]: Gain 1 karma.
 * [Poop on the lady's head]: Gain 2 karma.

City Pigeon

 * [A little girl]: Gain 2 karma.
 * [A man in a business suit.]: Gain 2 karma.
 * [A half-eaten muffin.]: Gain 1 karma.
 * [A guy running a hotdog stand.]: Gain 2 karma.
 * [Do not poop.]: Gain 1 karma.

Forest Pigeon

 * [Vomit]: Gain 1 karma.
 * [Puff feathers!]: Gain 2 karma.
 * [Bob head!]: Gain 2 karma.
 * [Fly around!]: Gain 1 karma.

A Car

 * [FLY AWAY!]: Gain 1 karma.
 * [Wait for the last moment to fly away.]: Gain 2 karma.
 * [Don't fly away.]: You die.

Food

 * [Dirt]: Gain 1 karma.
 * [Old McNuggets]: Gain 2 karma.
 * [An angry German Shepherd]: You die.
 * [Nothing]: Gain 1 karma.

Uncle Gnarly

 * [Attack!]: You die.
 * [Be submissive]: Gain 1 karma.
 * [Run to find your mother]: Gain 2 karma.

Brotherly/Sisterly Love

 * [Kill the wanker/little bitch!]: Gain 2 karma.
 * [Give him/her a brotherly/sisterly hug]: Gain 1 karma.
 * [Go to sleep]: Gain 1 karma.

1 Karma Events
Note that Wandering Male is an event for males only and Girl Time is one for females only. (Gender is as described in a player's account settings.)

Hungry

 * [Eat from a cadaver you found]: Randomly gain either 1 or 2 karma.
 * [Collect a hunting party to hunt wildebeest]: Gain 2 karma.
 * [Kill a sunbathing crocodile]: You die.

Wandering Male

 * [Hunt]: Gain 2 karma.
 * [Enter a new clan's domain]: Gain 2 karma.
 * [Go piss off some lions]: Gain 2 karma.

Girl Time

 * [Be dominant, tell them what to do!]: Gain 2 karma.
 * [Be submissive. Go with the flow.]: Gain 1 karma.
 * [Laugh maniacally!]: Gain 2 karma.

Scar's Fall

 * [Eat Scar with your clan]: Gain 2 karma.
 * [Flee]: Gain 2 karma.
 * [Confront Simba]: You die.

Three Hyenas

 * [Attack Banzai]
 * [Shiver in fear and laugh]
 * [Maul Ed]: Gain 2 karma.

Leading The Hunt (1)

 * [Attack a sunbathing crocodile]: Gain 1 karma.
 * [Attack a herd of zebra]: Gain 2 karma.
 * [Attack a hippo]: Gain 1 karma.

Leading The Hunt (2)

 * [Attack a sunbathing crocodile]: Gain 1 karma.
 * [Attack a small young gazelle]: Gain 1 karma.
 * [Attack a running wildebeest]: Gain 2 karma.

3 Karma Events
Note that the Mating event you go to is dependent on your gender as described in account settings; males try to impress a female and females look for a male.

Lions!

 * [Scare them off!]: Gain 2 karma if there are 4 female lions in the flavor text. Gain 1 karma if there are 6 female lions and a male lion.
 * [Continue eating and ignore them]: Gain 1 karma.
 * [Lions? Let them have the carcass...]: Gain 1 karma if there are 4 female lions in the flavor text. Gain 2 karma if there are 6 female lions and a male lion.

Mating (Males)

 * [Impress her with your low growls and hairy chest]: Gain 1 karma.
 * [Impress her with your high growls and lolling tongue]: Gain 1 karma.
 * [Be submissive and beg for sex]: Gain 2 karma.

Mating (Females)

 * [Look for a strong old male]: Gain 1 karma.
 * [Look for an aggressive male]: Gain 1 karma.
 * [Look for a submissive young male]: Gain 2 karma.

Young Turtle (1)

 * [Jump off]: Randomly either gain 1 karma or you die.
 * [Take the long way down]: Gain 2 karma.
 * [Take a sunbath]: You die.

Young Turtle (2)

 * [Hide under a rock!]: Gain 2 karma.
 * [Sit still]: Gain 1 karma.
 * [Crawl faster!]: Randomly either gain 1 karma or you die.

Fast Fish

 * [Catch some fish]: Gain 1 karma.
 * [Eat the seaweed]: Gain 2 karma.
 * [Go for the big fish with the teeth!]: Gain 0 karma.

Slow Fish

 * [Catch some fish]: Gain 2 karma.
 * [Eat the seaweed]: Gain 1 karma.

Shaaark!

 * [Hide inside shell]: Gain 2 karma.
 * [Swim away]: Randomly either gain 1 karma or you die.
 * [Bite shark]: You die.

The Tortoise And The Hare

 * [Slow and steady]: Gain 2 karma.
 * [Take a sprint]: Gain 1 karma.
 * [Impress the ladies down the road]: Gain 1 karma.
 * [Take a nap]: Gain 1 karma.

Clownfish

 * [Go search for his son]: Gain 1 karma.
 * [Tell him to relax]: Gain 2 karma.
 * [Eat him]: Gain 1 karma.

Time To Lay Eggs

 * [Lay eggs on the beach]: Gain 1 karma.
 * [Dig a hole and lay eggs in the hole]: Gain 2 karma.
 * [Lay eggs in the water]: Gain 1 karma.
 * [Build a nest in a tree]: You die.

Removed Content

 * Train (2)