Monkey

Monkey is an item.

Standard Use

 * Choose one option:
 * Target another player.
 * If the target has a stealable item and is in range: The Monkey steals a random item from the target. (Exception: The Monkey prioritizes stealing non-Frozen Banana over other items. Note that a Banana Deadly Item is not prioritized.) The stolen item is stored inside the Monkey. (An exception to it being stored is that the Monkey eats the stolen item if it is a non-Frozen Banana or non-Frozen Banana Deadly Item, essentially removing it from the game. In the case of the Banana Deadly Item, the Monkey itself is killed and removed from the game.) If the Monkey was already storing another stolen item, that item is returned to the player from which it was stolen (even if the Monkey steals a Banana or Banana Deadly Item.)
 * If the target has no stealable item or is out of range: Nothing occurs besides this item going on cooldown.
 * This use is available even if the Monkey is on cooldown: Give the Monkey a Banana. It gives you the stolen item it is holding.
 * This use is unavailable if the Monkey is not already storing an item.

How To Obtain

 * Generic item-givers
 * Generic Living item-givers
 * Generic donator item-givers

Events

 * Monkeying Around in The Jungle
 * Monkey Business Fixed Chance Phase event

Strategy
TBD

Trivia
TBD