-cubus

"Seduce your enemies and infect them with Sexually Transmitted Diseases!"

— Former Specialized Adventuring! Description

-cubus (Incubus for males, Succubus for females, or Concubus for those ambiguously gendered) is a class.

Sexual Immmunity

 * {| class="wikitable" style="text-align: left;

! Tooltip
 * You are immune to STDs. When you get infected with an STD, it will stay active much longer, but will have no bad effects on you. Also, you're better at almost anything that's sexual!
 * You are immune to STDs. When you get infected with an STD, it will stay active much longer, but will have no bad effects on you. Also, you're better at almost anything that's sexual!

If the Class Talent is active: Having sex now grants you a +4 Speed Boost for 3 turns and reduces all your skill cooldowns by 1 turn.

Category: Buff
 * }

Effect

 * When you gain an STD (including if you have an existing STD lengthened/replaced), its duration is longer from all sources compared to if you didn't have Sexual Immunity.
 * You aren't affected in the Effects Phase or Roll Phase by your STDs:
 * AIDS won't kill you when it ends.
 * Crabs won't cause you to roll only 1 die in your Roll Phase.
 * Chlamydia and Syphilis won't make you move backwards.
 * Herpes won't make you lose Rupees or Incapacitate you.
 * Gonorrhea won't Incapacitate you or end your turn.


 * When you die, you don't lose your STDs. (Other Diseases are still lost.)
 * The Brothel's A Hooker!/A Gigolo! subevents will always result in the 16 spaces forwards possibility (unless you have Jinxed Jewel Of Impotence.)
 * Random Drink's Aphrodisiac subevent results in you gaining 1 Speed instead of losing 1 Speed.
 * The Jungle's Waterfall subevent results in you gaining 1 Speed instead of losing 1 Speed if you watch Tarzan or Jane.
 * If the Class Talent is active: When you have sex, you gain 3 turns of Speed Boost, and all of your skills have their cooldowns lowered by 1.

Standard Use

 * Target another player.
 * If they're within an 8-space radius and are alive: They move to your space. Then, if you are on the same space as the target when this portion of the effect triggers, they are Incapacitated, and you have sex with them in order to exchange STDs with them.
 * If they're not within an 8-space radius or are Dead: Nothing occurs besides this skill going on cooldown.


 * If the Class Talent is active: If you targeted a living player with this skill, they gain 4 turns of Unable To Kill PlayerName.

Event Use

 * Use against the Lv 2 or 3 Small Golem of the Archaeology Dig.
 * Use against the Libido Demon of the Archaeology Dig.
 * Use against The Bear!; target another player to send the bear after.
 * Use at The Pirate Ship's Items On Sail.

Standard Use

 * All living enemy players within an 7-space radius of you move 5-7 spaces away from you. (Players on your space move backward.) The amount moved is independently decided for each affected player.
 * If the Class Talent is active: This skill affects all living enemy players within a 12-space radius of you instead of only affecting those within a 7-space radius of you. Also, all players you affect with this skill gain 5 turns of Temporarily Silenced.

Event Use

 * Use against the Demon Eye of the Archaeology Dig.
 * Use against The Bear!; move 2-3(?) spaces forward.

Standard Use

 * Choose one option:
 * Choose a Living item you have; sacrifice it to remove it from the game, then you gain a random STD and an Ethereal Gem. If the chosen item was a Libido Fiend, you also gain a Flask Of Mojo.
 * [Sacrifice a random STD]: You sacrifice a random STD you have to remove it, then you move 10 spaces forward. (If you have none to sacrifice, nothing occurs besides this skill going on cooldown.)


 * If the Class Talent is active, this skill's cooldown upon Standard Use is changed to be 6, and you summon a random Lesser Demon upon this skill's Standard Use (unless you fail to sacrifice anything.)

Strengths

 * Sexually Transmitted Diseases can actually be used to one's advantage rather than being a terrible status effect.
 * Seduction can move players at any range, and at close range it can be especially devious.
 * A hidden Mojo passive effect makes the -cubus always successful in the Brothel.

Weaknesses

 * -cubus has weak item control/generation (can generate an Ethereal Gem occasionally, but that's it).
 * Killing is something the -cubus would rather not do, since that wipes out STD's.

Strategies

 * Always drag a player back with Seduction whenever it's off of cooldown, if you're not leading the pack.
 * Seek out STD's wherever you can find them. Pirate Ship and Brothel are key locations to take encounters in, but don't forget about the Crabs in the Jungle Shop.
 * If you're looking for live animals to sacrifice, the Explosive Sheep counts as one and it's generally found by going to the Engineering Shop. Cow is another more obvious choice, usually found through the Medieval Market -- though you could Tractor Beam one out of another player's inventory or get lucky with Liquid Luck.

Dual-Class Synergies
Warlock: Call Demon gives you a debuff when summoning without a skull, which has a chance to give you an STD. Additionally, the demons summoned are all living, allowing you to amass STDs faster.