Exglitchibur

Exglitchibur is an item.

Standard Use

 * If another player that is alive is on your space and has any Shield: The Shield is transformed into a random item from the generic item-givers pool. Any effects from upgraded shields will still occur. Exglitchibur then goes on cooldown for 1 turn.
 * If another player that is alive is on your space and does not have a shield: Attempt a melee attack on a random other living player on your space in order to perform one of the following:
 * Nothing happens.
 * One of the other player's Living items is destroyed.
 * The other player is Petrified.
 * The other player gains 5-7 turns of Bleeding.
 * The other player gains 2 turns of Temporarily Disarmed.
 * Both you and the other player die.
 * The other player dies and Exglitchibur moves into their inventory.
 * The other player dies and switches spaces with a random other player.
 * The other player dies and one of their items becomes Highly Flammable or Ethereal.
 * The other player dies and a Nuclear Reactor Meltdown occurs, killing anyone in a 4 space Radius and knocking players around the impact 10-15 spaces away and incapacitating them.
 * The other player dies and an Atom Bomb is launched at their space. The Atom Bomb in this instance has the same effects as the one from The United Nations but The Iron Giant skill does not prevent it.
 * The other player dies and gains a D-Bug.
 * The other player dies; you gain three of their items, and they gain three of yours.
 * The other player dies and Exglitchibur gains a charge.
 * The other player dies and 2-5 of their items are transformed into 2-5 random items from the generic item-givers pool.
 * The other player dies and 4-6 of their items gain a random Enchantment each.
 * The other player dies; they move to a random nearby space and you move to another random nearby space.
 * The other player dies and the amount of Rupees they have is reversed, e.g. 18 becomes 81.
 * The other player dies and you cast a random Spell. If it is a targeted spell, it is cast on the player you hit.
 * The other player dies and your Exglitchibur transforms into a random item from the generic item-givers pool.
 * The other player dies and gains Living Bomb.
 * The other player dies; they lose a random race and gain a random new race.
 * The other player dies and they gain one of your Speed.
 * Exglitchibur turns into Brahmastra and shoots a divine arrow at the other player, making them lose all of the following if they have them: Spell Shield, all stacks of Magic Barrier, passive granters of Death Immunity, and death blockers. Also, any Shield the target may have is destroyed. Then, the target is killed. Then, even if the target was Dead already, all players within a 20-space radius of the target are affected by these 3 effects:
 * Living players gain Dehydration for 6 turns (or, if they have Dehydration already, the turn counter for Dehydration is lowered by 3.)
 * Players lose the Temporary Mojo Buff if they have it.
 * Players gain 4 turns of Fire.


 * If no other player that is alive is on your space: Nothing occurs besides this item losing 1 charge.

Items

 * ACME Magnet; There is no side-effect.
 * Any Shield
 * Pamela's Sweater
 * (Charged) Bracers Of Bladesinging
 * Fizzgig

Effects

 * Hallucination
 * Kansei Dorifto
 * Thick Hide
 * Algid Revenge
 * Jeweled Protection
 * Malevolent Maw
 * Spiked Protection

How To Obtain

 * Generic item-givers
 * Generic donator item-givers

Item Recipes

 * Sword+Glitch= Exglitchibur

Strategy

 * TBD

Trivia

 * TBD