Raccoon

Raccoon is an item.

Standard Use

 * Target another player.
 * If the target has a Food item that can be stolen: The Raccoon steals then eats a random Food item the target has. (Effectively, the Food item is just removed from the game.) The turn counter for its passive effect is reset to 0.
 * If the target has no Food item that can be stolen: The Raccoon Incapacitates you and leaves the game.


 * This use is available even if the Raccoon is on cooldown: Feed a Food item from your inventory to the Raccoon to reset the turn counter for its passive effect to 0.

Passive Effect

 * If the Raccoon doesn't eat a Food item due to either of its standard uses for 10 consecutive turns, the Raccoon Incapacitates you and leaves the game.

Event Use

 * Give to the Starving Monster of the Archaeology Dig. Counts as 1 food item.

How To Obtain

 * Generic item-givers
 * Generic Living item-givers

Strategy
TBD

Trivia
TBD