Unlabeled Can

Unlabeled Can is an item.


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! Whistling A Happy Tuna Tooltip
 * You're whistling a happy tuna! You and players in a 6 space radius around you will move forward 3-4 spaces every turn for 5 turns.
 * You're whistling a happy tuna! You and players in a 6 space radius around you will move forward 3-4 spaces every turn for 5 turns.

Category: Buff
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 * {| class="wikitable" style="text-align: left;

! Worms Tooltip
 * You've got worms in your belly. Gross! Movement from Food is reduced by 50%.
 * You've got worms in your belly. Gross! Movement from Food is reduced by 50%.

Category: Debuff, Disease
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Standard Use

 * You open the can, getting a random effect depending on what type of can it turns out to be:
 * Can Of Beans: Eat the Beans, moving 9-10(?) spaces forward.
 * Counts as eating a generic Food item for Food-related effects.
 * Can Of Tomato Soup: Eat/drink the Tomato Soup, moving 7-9(?) spaces forward.
 * Counts as eating a generic Food item for Food-related effects.
 * Counts as drinking for Drink-related effects.
 * Can Of Tuna: Eat the Tuna, moving 5-7(?) spaces forward and gaining 5 stacks of Whistling A Happy Tuna.
 * Counts as eating a generic Contains meat, Contains animal products, Food item for Food-related effects.
 * Whistling A Happy Tuna: During each Effects Phase, you and other living players within a 6-space radius move forward 3-4 spaces if you are alive, then you lose a stack. (Movement doesn't activate if you're Dead, but the effect will still lose a stack if you're Dead.) (This effect instantly wears off if it has 0 stacks.)
 * Can Of Spinach: Eat the Spinach, moving 5-6(?) spaces forward and gaining the Man Mode skill.
 * Counts as eating a generic Food item for Food-related effects.
 * Can Of Whoopass: All players are Incapacitated.
 * Can Of Worms: All players gain the Worms Debuff.
 * Worms: Movement performed when you eat Food is halved.
 * Can Of YES WE CAN: All item and skill cooldowns in the game are reset for all players. Even items in NPC inventories are affected.

Related Effects

 * Generic Food-related effects (Hungry Games, Delicious Aftertaste, Fungal Infection, Worms, Stoned, Unable To Eat Or Drink, Life Choices: Diet related effects)
 * Generic Drink-related effects (Dehydration, Cleansing Cup, Unable To Eat Or Drink)

Event Use

 * None special

Skill Use

 * None special

Other Item Use

 * Generic Magnetic-related other item use (Magneto Gloves)
 * ACME Magnet; has no side-effect.

Item Combining

 * None

Strategy
TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)

Events

 * Hell's Angel
 * Pile Of Rubble in Princess Bubblegum's Lab in Ooo

Trivia

 * TBD