Class Choice Phase

Specialized Adventuring! is an event that can be queued for all players when the game begins if Instant Classes is selected during game creation, by the Double Classes Global Effect on Round 10, and by the Triple Classes Global Effect on Round 20. It can also be queued up to 3 extra times in the 1st Round for a Boss depending on how many extra classes are selected for them in Passives & Effects before Round 1. It is also queued by the Classes! Fixed Chance Phase event. It cannot simply be a random event.

In the event, you receive a class that you currently do not have.
 * If Random Class is selected during game creation, your class is randomly selected from among those you don't have.
 * If Three Classes is selected, you can choose a class from 3 randomly selected classes you do not have or choose to randomly select one of the given 3.
 * If All Classes is selected, you can choose any class you do not have or choose to randomly select one.


 * This event is prioritized over most other events.
 * The Objection! skill will fail to make a Forced End if it is used during it, though Pillow and Lost Memento can be used as normal.
 * It is unknown what happens in this event if you already have all available classes.


 * Alchemist, Druid, Illusionist, and Necromancer can only appear in this event in Expert games.
 * Donor classes can normally only appear in this event if the amount of money donated collectively by the players in the game at the time Round 1 begins is sufficient. (The determinative amount won't change if players leave after this point.) The collective amounts required are:
 * €5 for Illusionist
 * €10 for Lawyer
 * €12.50 for Time Twister
 * €15 for Druid(ess)
 * €17.50 for Enchanter/Enchantress
 * €20 for Warlock


 * All classes will appear in this event regardless of the donated amount during Party Time.
 * During game creation, players who have donated at least €20 can put restrictions on which classes will be available in this event.