Weather Balloon

Weather Balloon is an item.

Standard Use

 * Select any space. Then, choose a type of weather out of Rainy, Snowy, Stormy, and Sunny; set the Weather Balloon on the chosen space and start a connected Weather Balloon: X Global Effect (with X being the chosen weather) for 10 Rounds.
 * Weather Balloon: Rainy: During each Round Effects (including the Round when this effect wears off), all players within a 15-space radius of the connected set Weather Balloon are affected; they are treated as drinking if they are alive, also they lose the Fire Debuff (even if Dead), and they gain 1 stack of Rainy Weather if they are alive; if a stack is gained, Rainy Weather is always set to a duration of 2 turns.
 * Rainy Weather: Upon gaining 4 stacks of this effect, you die due to drowning and lose all stacks of this effect. (If you have Drown Protection, you do not die.)
 * Weather Balloon: Snowy: During each Round Effects (including the Round when this effect wears off), all players within a 15-space radius of the connected set Weather Balloon are affected; they gain 4 Snowballs if they are alive, and they gain 1 stack of Snowy Weather with it always set to a duration of 2 turns (even if they are Dead.)
 * Snowy Weather: Upon gaining 3 stacks of this effect, 2 random items you have each gain 5 turns of Frozen.
 * Weather Balloon: Stormy: During each Round Effects (including the Round when this effect wears off), all players within a 15-space radius of the connected set Weather Balloon are affected; they each move 2-4 spaces forward (unknown if this is independently decided for each), and they gain 1 stack of Stormy Weather with it always set to a duration of 2 turns. (This fully affects Dead players.)
 * Stormy Weather: Upon gaining 3 stacks of this effect, you lose 1 non-Soulbound item.
 * Weather Balloon: Sunny: During each Round Effects (including the Round when this effect wears off), all living players within a 15-space radius of the connected set Weather Balloon are affected; they have all of their items lose 1 turn of Frozen, and they gain 1 stack of Sunny Weather with it always set to a duration of 2 turns.
 * Sunny Weather: Upon gaining 3 stacks of this effect, you gain Dehydration for 6 turns and lose all stacks of this effect. (If you already have Dehydration, the turn counter for Dehydration is lowered by 3 instead.)

Inherent Effect Tooltips

 * {| class="wikitable" style="text-align: left;

! Weather Balloon: Rainy Tooltip
 * A Weather Balloon is causing Rainy weather at spaces X - Y!
 * A Weather Balloon is causing Rainy weather at spaces X - Y!

Players drink some water and Fires are doused. Staying in the rain for 4 turns causes you to drown.

Duration: Z turn(s)

Global Effect
 * }


 * {| class="wikitable" style="text-align: left;

! Weather Balloon: Snowy Tooltip
 * A Weather Balloon is causing Snowy weather at spaces X - Y!
 * A Weather Balloon is causing Snowy weather at spaces X - Y!

Players receive 4 snowballs. Staying in the snow for 3 turns causes 2 random items to Freeze for 5 turns.

Duration: Z turn(s)

Global Effect
 * }


 * {| class="wikitable" style="text-align: left;

! Weather Balloon: Stormy Tooltip
 * A Weather Balloon is causing Stormy weather at spaces X - Y!
 * A Weather Balloon is causing Stormy weather at spaces X - Y!

Players are blown forward 2-4 spaces. Staying in the storm for 3 turns causes you to lose a random item.

Duration: Z turn(s)

Global Effect
 * }


 * {| class="wikitable" style="text-align: left;

! Weather Balloon: Sunny Tooltip
 * A Weather Balloon is causing Sunny weather at spaces X - Y!
 * A Weather Balloon is causing Sunny weather at spaces X - Y!

Items thaw twice as fast. Staying in the sun for 3 turns causes Dehydration for 6 turns.

Duration: Z turn(s)

Global Effect
 * }


 * {| class="wikitable" style="text-align: left;

! Rainy Weather Tooltip
 * Be careful not to spend too long in the rainy weather or you'll drown!
 * Be careful not to spend too long in the rainy weather or you'll drown!

Time spent in the rainy weather: X / 4

Duration: Y turn(s)

Category: Debuff
 * }


 * {| class="wikitable" style="text-align: left;

! Snowy Weather Tooltip
 * Be careful not to spend too long in the snowy weather or 2 of your items will Freeze!
 * Be careful not to spend too long in the snowy weather or 2 of your items will Freeze!

Time spent in the snowy weather: X / 3

Duration: Y turn(s)

Category: Debuff
 * }


 * {| class="wikitable" style="text-align: left;

! Stormy Weather Tooltip
 * Be careful not to spend too long in the stormy weather or you'll lose an item!
 * Be careful not to spend too long in the stormy weather or you'll lose an item!

Time spent in the stormy weather: X / 3

Duration: Y turn(s)

Category: Debuff
 * }


 * {| class="wikitable" style="text-align: left;

! Sunny Weather Tooltip
 * Be careful not to spend too long in the sunny weather or you'll become Dehydrated!
 * Be careful not to spend too long in the sunny weather or you'll become Dehydrated!

Time spent in the sunny weather: X / 3

Duration: Y turn(s)

Category: Debuff
 * }

Event Use

 * Give to the Damaged Construct of the Archaeology Dig. Counts as 1 item.

How To Obtain

 * Generic item-givers
 * Generic Mechanical item-givers
 * Generic donator item-givers