Wild Mode: Massacre Arena

Wild Mode: Massacre Arena is a Global Effect that grants the Massacre Arena Neutral Effect.


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! Wild Mode: Massacre Arena Tooltip
 * The first player to earn 20 Kill Points wins the game!
 * Kills against enemy players grant +3 Kill Points.
 * Deaths cause -1 Kill Point.
 * Death only lasts 1 turn!
 * Death only lasts 1 turn!

Global Effect
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! Massacre Arena Tooltip
 * The first player to earn 20 Kill Points wins Massacre Arena!
 * The first player to earn 20 Kill Points wins Massacre Arena!

You've got X Kill Points!

Neutral Effect
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Wild Mode: Massacre Arena Effect

 * Passively grants the Massacre Arena Neutral Effect to all players.
 * Every player starts the game with two Wild Mode: Massacre Arena specific skills: Dice Jump and Defensive Stance.
 * If you kill another player, you gain 3 Kill Points. If you die, you lose 1 Kill Point (down to a minimum of 0.)
 * You reach the It's Good To Be Alive Resurrection Phase event without any Death Sucks events per death. Also, no player can have the Reincarnation or FSM Afterlife Resurrection Phase events.
 * If a player revives while an enemy player is within one space of them, they will teleport to a random space to avoid being corpse camped.
 * Every 4 Rounds (beginning in the Round Effects of Round 4), the amount of Kill Points each player has out of the 20 required for the Neutral Effect's win condition is displayed.
 * The finish line starts on space 100. Reaching the finish line loops you back to the start. (For example, if you are on space 99 and the finish line is on space 100, moving 3 spaces forward will land you on space 2.) Note that moving backward at the very start will not move you towards the finish line; you'll stay on space 0.

Massacre Arena Effect

 * If you reach 20 Kill Points, you win Massacre Arena; you have met a win condition for the whole game.
 * Like a standard win condition, you win when a turn ends (or in-between Round Effects and a turn) after meeting a condition. Unlike the primary win condition for a Classic or Sprint game, you cannot lose this win condition; supposing you cannot currently win the game due to something like Denied, you'll retain the condition for later application without the possibility of losing it.
 * Note that other players retain their Massacre Arena effects after you win; they can still meet their own win condition after you meet yours.
 * Supposing 1 player has 20 Kill Points and another has 21 Kill Points, the difference does not matter.

Wild Mode: Massacre Arena

 * This effect starts when the game begins if Wild Mode: Massacre Arena is selected under Wild Mode during Game Creation. It lasts the entire game.

Effects
Wild Mode: Massacre Arena