Super Coffee

Super Coffee is an item.


 * {| class="wikitable" style="text-align: left;

! Super Caffeine Rush Tooltip
 * Whenever someone moves, you get all nervous and twitchy and move forward 1 space.
 * Whenever someone moves, you get all nervous and twitchy and move forward 1 space.

Category: Buff
 * }

Standard Use

 * Drink this item and gain 6 Rounds of the Super Caffeine Rush Buff.
 * Super Caffeine Rush:You move forward 1 space every time any players moves (excluding due to (Super) Caffeine Rush or a select few other effects)
 * The amount of turns remaining is reflected in the tooltip.
 * Movement performed due to Super Caffeine Rush has an interaction with Star Power, etc.
 * Movement performed but reset due to space resetters like Man Mode, etc. still triggers Super Caffeine Rush. (It triggers before the space resets, so the displacement will be 0 in such a case if you are the mover; movement effects like Cursed Wounds can still have the movement matter in such a case.)
 * If a Frozen player would have moved while you have Super Caffeine Rush, the Super Caffeine Rush won't trigger.

Related Effects

 * Generic Drink-related effects (Dehydration, Cleansing Cup, Unable To Eat Or Drink)

Event Use

 * Use against the Dune Beetles of the Dungeon Crawl if fire appears
 * Give to Sleepy the Dwarf in the Minecart Inside The Cave

Skill Use

 * TBD

Other Item Use

 * Flying Carpet

Item Combining

 * None

Strategy

 * TBD

How To Obtain

 * Generic random item-givers (Multiversal Flux, D6, Opal Necklace, Auction, Minigames)

Item Combining

 * Coffee+Cocaine+Holy Water= Super Coffee

Trivia

 * TBD